Commit Graph

58 Commits

Author SHA1 Message Date
5b62c57d0c ADD: Input system 2025-12-16 17:59:19 +09:00
ac83f8dc48 ADD: UI/picking manager 2025-12-16 15:56:51 +09:00
d6ad2bf252 ADD: Floating origin system 2025-12-14 21:37:49 +09:00
d3ab4d18a8 ADD: aspect ratio preserving picking 2025-12-12 20:45:02 +09:00
5e7de35c52 ADD: aspect ratio preserving completed 2025-12-12 16:40:53 +09:00
f62ce93695 EDIT: shadow on/off 2025-12-08 17:38:13 +09:00
20f6ad494c FIX: AO/Emissive loading fix 2025-12-05 16:54:00 +09:00
017c02e8d7 ADD: async glTF texture preloading 2025-12-04 16:19:53 +09:00
73e15ee456 ADD: async glTF loading 2025-12-04 00:04:56 +09:00
01b28174be ADD: vertex small fix 2025-12-03 15:00:19 +09:00
f152f26cd1 ADD: emissive, occlusion 2025-12-02 23:32:10 +09:00
d5ae159f73 ADD: SSR with RT 2025-12-02 20:12:48 +09:00
637a83bf6f ADD: quaternion based rotation 2025-11-30 01:24:28 +09:00
d09a79d47c ADD: glTF instance rotation, animation 2025-11-29 23:25:16 +09:00
67ab04f798 ADD: Lighting modifier and IBL probe 2025-11-27 21:49:25 +09:00
2182b02f4a EDIT: folder structure refactoring (src/core) 2025-11-27 11:26:57 +09:00
a816864c88 EDIT: folder structure refactoring 2025-11-26 22:22:06 +09:00
12cab048d8 ADD: multi light system 2025-11-26 16:36:24 +09:00
3c3137258d ADD: object movement system 2025-11-24 17:54:39 +09:00
fdb8835a3c FIX: position swapchain to RGBA32F(RT shadow quality in far dist), memory allocation errors 2025-11-24 14:46:36 +09:00
cbcaf23df1 object creation&deletion completed(RT error) 2025-11-22 22:33:19 +09:00
b023907df8 memory bug fixed-/vk_engine_ui.cpp, vk_loader.h 2025-11-22 18:37:12 +09:00
cec2dadd94 memory safe object adding system (RT shadow error) 2025-11-21 16:46:04 +09:00
4b05df3c04 ADD: object adding system ((RT shadow error) 2025-11-21 15:09:28 +09:00
b85bb1b59b ADD: BVH Selection system completed 2025-11-20 00:56:14 +09:00
0fe7c0f975 ADD: BVH Selection triangle 2025-11-19 23:33:05 +09:00
ac35de6104 ADD: BVH Selection ongoing 2025-11-19 16:24:51 +09:00
4061cbed4a ADD: BVH Selection ongoing 2025-11-19 16:24:32 +09:00
d0acaada65 Merge: Bounding 2025-11-18 23:50:18 +09:00
bb848b0517 ADD: Bounding 2025-11-18 14:28:57 +09:00
6e0e86b683 ADD: Bounding, Some error 2025-11-18 13:53:02 +09:00
94ba704f99 ADD: Selection 2025-11-18 02:18:16 +09:00
24089dc325 ADD: Scene animation 2025-11-17 13:54:19 +09:00
ac4e437934 ADD: IBL added 2025-11-13 17:46:14 +09:00
50f1503f09 ADD: KTX loader completed 2025-11-10 18:30:14 +09:00
b8f23b27c2 ADD: texture reload from disk enabled 2025-11-07 23:04:38 +09:00
6be30e98b4 ADD: texture prefetch 2025-11-06 14:36:03 +09:00
dad6db971b ADD: Texture load multithreaded 2025-11-04 21:10:39 +09:00
cb495e3f4b ADD: Texture Cache 2025-11-03 14:37:52 +09:00
fbc937974d ADD: Normal mapping 2025-11-01 17:32:14 +09:00
d5ff6263ee FIX: Memory error fix, debug scheme 2025-11-01 01:21:41 +09:00
0226c0b5b3 EDIT: Docs and minor bug fixed 2025-10-29 22:51:28 +09:00
97177dade3 ADD: Ray tracing shadow with Clipmap shadow blending 2025-10-29 00:35:51 +09:00
4a47936414 ADD: Receiver plane depth bias 2025-10-28 13:38:32 +09:00
ed9a8ff474 ADD: Clipmap shadow better quality 2 2025-10-26 07:27:57 +09:00
85d93fbd67 ADD: Clipmap shadow better quality 2025-10-26 06:57:13 +09:00
6e08297866 Merge branch 'CSM-new'
CSM-dev is clipmap shadow map and it works
2025-10-23 00:35:44 +09:00
e03ea17158 ADD: Clipmap shadow 2025-10-22 23:30:30 +09:00
fd4fe52744 ADD: stabilized CSM 2 2025-10-22 22:26:50 +09:00
f3bdb58f1a ADD: stabilized CSM 2025-10-22 10:35:32 +09:00