EDIT: folder structure refactoring (src/core)
This commit is contained in:
@@ -1,49 +1,56 @@
|
||||
|
||||
# Add source to this project's executable.
|
||||
add_executable (vulkan_engine
|
||||
add_executable (vulkan_engine
|
||||
main.cpp
|
||||
# core
|
||||
core/vk_types.h
|
||||
core/vk_initializers.cpp
|
||||
core/vk_initializers.h
|
||||
core/vk_images.h
|
||||
core/vk_images.cpp
|
||||
core/vk_debug.h
|
||||
core/vk_debug.cpp
|
||||
core/vk_descriptors.h
|
||||
core/vk_descriptors.cpp
|
||||
core/vk_device.h
|
||||
core/vk_device.cpp
|
||||
core/vk_swapchain.h
|
||||
core/vk_swapchain.cpp
|
||||
core/vk_resource.h
|
||||
core/vk_resource.cpp
|
||||
core/engine_context.h
|
||||
core/engine_context.cpp
|
||||
core/vk_descriptor_manager.h
|
||||
core/vk_descriptor_manager.cpp
|
||||
core/vk_sampler_manager.h
|
||||
core/vk_sampler_manager.cpp
|
||||
core/asset_locator.h
|
||||
core/asset_locator.cpp
|
||||
core/asset_manager.h
|
||||
core/asset_manager.cpp
|
||||
core/vk_pipeline_manager.h
|
||||
core/vk_pipeline_manager.cpp
|
||||
core/frame_resources.h
|
||||
core/frame_resources.cpp
|
||||
core/texture_cache.h
|
||||
core/texture_cache.cpp
|
||||
core/ktx_loader.h
|
||||
core/ktx_loader.cpp
|
||||
# core root
|
||||
core/types.h
|
||||
core/config.h
|
||||
core/vk_engine.h
|
||||
core/vk_engine.cpp
|
||||
core/vk_engine_ui.cpp
|
||||
core/vk_raytracing.h
|
||||
core/vk_raytracing.cpp
|
||||
core/ibl_manager.h
|
||||
core/ibl_manager.cpp
|
||||
core/context.h
|
||||
core/context.cpp
|
||||
core/engine.h
|
||||
core/engine.cpp
|
||||
core/engine_ui.cpp
|
||||
# core/device
|
||||
core/device/device.h
|
||||
core/device/device.cpp
|
||||
core/device/swapchain.h
|
||||
core/device/swapchain.cpp
|
||||
core/device/resource.h
|
||||
core/device/resource.cpp
|
||||
core/device/images.h
|
||||
core/device/images.cpp
|
||||
# core/descriptor
|
||||
core/descriptor/descriptors.h
|
||||
core/descriptor/descriptors.cpp
|
||||
core/descriptor/manager.h
|
||||
core/descriptor/manager.cpp
|
||||
# core/pipeline
|
||||
core/pipeline/manager.h
|
||||
core/pipeline/manager.cpp
|
||||
core/pipeline/sampler.h
|
||||
core/pipeline/sampler.cpp
|
||||
# core/assets
|
||||
core/assets/locator.h
|
||||
core/assets/locator.cpp
|
||||
core/assets/manager.h
|
||||
core/assets/manager.cpp
|
||||
core/assets/texture_cache.h
|
||||
core/assets/texture_cache.cpp
|
||||
core/assets/ktx_loader.h
|
||||
core/assets/ktx_loader.cpp
|
||||
core/assets/ibl_manager.h
|
||||
core/assets/ibl_manager.cpp
|
||||
# core/frame
|
||||
core/frame/resources.h
|
||||
core/frame/resources.cpp
|
||||
# core/util
|
||||
core/util/initializers.h
|
||||
core/util/initializers.cpp
|
||||
core/util/debug.h
|
||||
core/util/debug.cpp
|
||||
# core/raytracing
|
||||
core/raytracing/raytracing.h
|
||||
core/raytracing/raytracing.cpp
|
||||
# render
|
||||
render/pipelines.h
|
||||
render/pipelines.cpp
|
||||
@@ -97,6 +104,13 @@ target_compile_definitions(vulkan_engine PUBLIC GLM_FORCE_DEPTH_ZERO_TO_ONE)
|
||||
target_include_directories(vulkan_engine PUBLIC
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/device"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/descriptor"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/pipeline"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/assets"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/frame"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/util"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/core/raytracing"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/render"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/render/passes"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/render/graph"
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
#include <compute/vk_compute.h>
|
||||
#include <core/engine_context.h>
|
||||
#include <core/context.h>
|
||||
#include <render/pipelines.h>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/util/initializers.h>
|
||||
#include <iostream>
|
||||
|
||||
#include "vk_device.h"
|
||||
#include "core/vk_resource.h"
|
||||
#include "frame_resources.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/device/resource.h"
|
||||
#include "core/frame/resources.h"
|
||||
|
||||
ComputeBinding ComputeBinding::uniformBuffer(uint32_t binding, VkBuffer buffer, VkDeviceSize size, VkDeviceSize offset)
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/types.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
#include <functional>
|
||||
#include <unordered_map>
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
#include "ibl_manager.h"
|
||||
#include <core/engine_context.h>
|
||||
#include <core/vk_resource.h>
|
||||
#include <core/ktx_loader.h>
|
||||
#include <core/vk_sampler_manager.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/context.h>
|
||||
#include <core/device/resource.h>
|
||||
#include <core/assets/ktx_loader.h>
|
||||
#include <core/pipeline/sampler.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
#include <cmath>
|
||||
#include <algorithm>
|
||||
#include <ktx.h>
|
||||
#include <SDL_stdinc.h>
|
||||
|
||||
#include "vk_device.h"
|
||||
#include "core/device/device.h"
|
||||
|
||||
bool IBLManager::load(const IBLPaths &paths)
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <string>
|
||||
|
||||
class EngineContext;
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <vector>
|
||||
|
||||
// Simple KTX2 helpers focused on IBL assets.
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "asset_locator.h"
|
||||
#include "locator.h"
|
||||
|
||||
#include <cstdlib>
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
#include "asset_manager.h"
|
||||
#include "manager.h"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
|
||||
#include <core/vk_engine.h>
|
||||
#include <core/vk_resource.h>
|
||||
#include <core/engine.h>
|
||||
#include <core/device/resource.h>
|
||||
#include <render/materials.h>
|
||||
#include <render/primitives.h>
|
||||
#include <scene/tangent_space.h>
|
||||
#include <scene/mesh_bvh.h>
|
||||
#include <stb_image.h>
|
||||
#include "asset_locator.h"
|
||||
#include <core/texture_cache.h>
|
||||
#include "locator.h"
|
||||
#include <core/assets/texture_cache.h>
|
||||
#include <fastgltf/parser.hpp>
|
||||
#include <fastgltf/util.hpp>
|
||||
#include <fastgltf/tools.hpp>
|
||||
@@ -10,10 +10,10 @@
|
||||
#include <utility>
|
||||
|
||||
#include <scene/vk_loader.h>
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
#include "materials.h"
|
||||
#include "asset_locator.h"
|
||||
#include "render/materials.h"
|
||||
#include "locator.h"
|
||||
|
||||
class VulkanEngine;
|
||||
class MeshAsset;
|
||||
@@ -1,15 +1,15 @@
|
||||
#include "texture_cache.h"
|
||||
|
||||
#include <core/engine_context.h>
|
||||
#include <core/vk_resource.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/context.h>
|
||||
#include <core/device/resource.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
#include <core/config.h>
|
||||
#include <algorithm>
|
||||
#include "stb_image.h"
|
||||
#include <ktx.h>
|
||||
#include <ktxvulkan.h>
|
||||
#include <algorithm>
|
||||
#include "vk_device.h"
|
||||
#include "core/device/device.h"
|
||||
#include <cstring>
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "engine_context.h"
|
||||
#include "context.h"
|
||||
#include "scene/vk_scene.h"
|
||||
|
||||
const GPUSceneData &EngineContext::getSceneData() const
|
||||
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <core/vk_types.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/types.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
// Avoid including vk_scene.h here to prevent cycles
|
||||
|
||||
struct EngineStats
|
||||
@@ -1,4 +1,4 @@
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
|
||||
void DescriptorLayoutBuilder::add_binding(uint32_t binding, VkDescriptorType type, uint32_t count)
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
|
||||
struct DescriptorLayoutBuilder
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "vk_descriptor_manager.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_descriptors.h"
|
||||
#include "manager.h"
|
||||
#include "core/device/device.h"
|
||||
#include "descriptors.h"
|
||||
|
||||
void DescriptorManager::init(DeviceManager *deviceManager)
|
||||
{
|
||||
@@ -1,9 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/types.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
|
||||
#include "vk_device.h"
|
||||
#include "device/device.h"
|
||||
|
||||
class DeviceManager;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "vk_device.h"
|
||||
#include "device.h"
|
||||
#include "config.h"
|
||||
#include "SDL2/SDL.h"
|
||||
#include "SDL2/SDL_vulkan.h"
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include "VkBootstrap.h"
|
||||
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include <core/vk_images.h>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/device/images.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include "stb_image.h"
|
||||
|
||||
//> transition
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
void vkutil::transition_image(VkCommandBuffer cmd, VkImage image, VkImageLayout currentLayout, VkImageLayout newLayout)
|
||||
{
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
namespace vkutil {
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
#include "vk_resource.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_images.h"
|
||||
#include "vk_initializers.h"
|
||||
#include "resource.h"
|
||||
#include "device.h"
|
||||
#include "images.h"
|
||||
#include "core/util/initializers.h"
|
||||
|
||||
#include "vk_mem_alloc.h"
|
||||
#include <render/graph/graph.h>
|
||||
#include <render/graph/builder.h>
|
||||
#include <render/graph/resources.h>
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "core/frame/resources.h"
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include "vk_swapchain.h"
|
||||
#include "swapchain.h"
|
||||
|
||||
#include <SDL_video.h>
|
||||
#include "SDL2/SDL_vulkan.h"
|
||||
|
||||
#include "vk_device.h"
|
||||
#include "vk_initializers.h"
|
||||
#include "vk_resource.h"
|
||||
#include "device.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "resource.h"
|
||||
|
||||
// Swapchain + per-frame targets (HDR draw, depth, GBuffer) management.
|
||||
//
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
class ResourceManager;
|
||||
class DeviceManager;
|
||||
@@ -13,12 +13,12 @@
|
||||
// - docs/RayTracing.md
|
||||
//
|
||||
//> includes
|
||||
#include "vk_engine.h"
|
||||
#include "engine.h"
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/vk_types.h>
|
||||
#include <core/util/initializers.h>
|
||||
#include <core/types.h>
|
||||
|
||||
#include "VkBootstrap.h"
|
||||
|
||||
@@ -43,11 +43,11 @@
|
||||
#include "render/passes/transparent.h"
|
||||
#include "render/passes/tonemap.h"
|
||||
#include "render/passes/shadow.h"
|
||||
#include "vk_resource.h"
|
||||
#include "engine_context.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/texture_cache.h"
|
||||
#include "core/ibl_manager.h"
|
||||
#include "device/resource.h"
|
||||
#include "context.h"
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/texture_cache.h"
|
||||
#include "core/assets/ibl_manager.h"
|
||||
|
||||
// ImGui debug UI (tabs, inspectors, etc.) is implemented in core/vk_engine_ui.cpp.
|
||||
void vk_engine_draw_debug_ui(VulkanEngine *eng);
|
||||
@@ -3,36 +3,36 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "vk_mem_alloc.h"
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include "vk_descriptors.h"
|
||||
#include "descriptor/descriptors.h"
|
||||
#include "scene/vk_loader.h"
|
||||
#include "compute/vk_compute.h"
|
||||
#include <scene/camera.h>
|
||||
|
||||
#include "vk_device.h"
|
||||
#include "device/device.h"
|
||||
#include "render/renderpass.h"
|
||||
#include "render/passes/background.h"
|
||||
#include "vk_resource.h"
|
||||
#include "vk_swapchain.h"
|
||||
#include "device/resource.h"
|
||||
#include "device/swapchain.h"
|
||||
#include "scene/vk_scene.h"
|
||||
#include "render/materials.h"
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "vk_descriptor_manager.h"
|
||||
#include "vk_sampler_manager.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/asset_manager.h"
|
||||
#include "frame/resources.h"
|
||||
#include "descriptor/manager.h"
|
||||
#include "pipeline/sampler.h"
|
||||
#include "core/context.h"
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/manager.h"
|
||||
#include "render/graph/graph.h"
|
||||
#include "core/vk_raytracing.h"
|
||||
#include "core/texture_cache.h"
|
||||
#include "core/ibl_manager.h"
|
||||
#include "core/raytracing/raytracing.h"
|
||||
#include "core/assets/texture_cache.h"
|
||||
#include "core/assets/ibl_manager.h"
|
||||
|
||||
// Number of frames-in-flight. Affects per-frame command buffers, fences,
|
||||
// semaphores, and transient descriptor pools in FrameResources.
|
||||
@@ -4,7 +4,7 @@
|
||||
// statistics, render-graph inspection, texture streaming controls, etc.
|
||||
// The main frame loop in vk_engine.cpp simply calls vk_engine_draw_debug_ui().
|
||||
|
||||
#include "vk_engine.h"
|
||||
#include "engine.h"
|
||||
|
||||
#include "imgui.h"
|
||||
#include "ImGuizmo.h"
|
||||
@@ -16,11 +16,11 @@
|
||||
#include <glm/gtx/euler_angles.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include "render/graph/graph.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/texture_cache.h"
|
||||
#include "core/ibl_manager.h"
|
||||
#include "engine_context.h"
|
||||
#include <vk_types.h>
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/texture_cache.h"
|
||||
#include "core/assets/ibl_manager.h"
|
||||
#include "context.h"
|
||||
#include <core/types.h>
|
||||
|
||||
#include "mesh_bvh.h"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "frame_resources.h"
|
||||
#include "resources.h"
|
||||
#include <span>
|
||||
#include "vk_descriptors.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_initializers.h"
|
||||
#include "vk_types.h"
|
||||
#include "core/descriptor/descriptors.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/types.h"
|
||||
|
||||
void FrameResources::init(DeviceManager *deviceManager,
|
||||
std::span<DescriptorAllocatorGrowable::PoolSizeRatio> framePoolSizes)
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/types.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
|
||||
class DeviceManager;
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
#include <core/vk_pipeline_manager.h>
|
||||
#include <core/pipeline/manager.h>
|
||||
|
||||
#include <core/engine_context.h>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/context.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
#include <render/pipelines.h>
|
||||
#include <vk_device.h>
|
||||
#include <core/device/device.h>
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <render/pipelines.h>
|
||||
#include <compute/vk_compute.h>
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "vk_sampler_manager.h"
|
||||
#include "vk_device.h"
|
||||
#include "sampler.h"
|
||||
#include "core/device/device.h"
|
||||
|
||||
void SamplerManager::init(DeviceManager *deviceManager)
|
||||
{
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
class DeviceManager;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "vk_raytracing.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_resource.h"
|
||||
#include "vk_initializers.h"
|
||||
#include "raytracing.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/device/resource.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "scene/vk_loader.h"
|
||||
#include "scene/vk_scene.h"
|
||||
#include <cstring>
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
@@ -1,4 +1,4 @@
|
||||
#include <core/vk_debug.h>
|
||||
#include <core/util/debug.h>
|
||||
|
||||
#include <cstring>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
namespace vkdebug
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
//> init_cmd
|
||||
VkCommandPoolCreateInfo vkinit::command_pool_create_info(uint32_t queueFamilyIndex,
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
namespace vkinit
|
||||
{
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "core/vk_engine.h"
|
||||
#include "core/engine.h"
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "graph.h"
|
||||
#include <core/engine_context.h>
|
||||
#include <core/vk_images.h>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/context.h>
|
||||
#include <core/device/images.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
@@ -9,12 +9,12 @@
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
|
||||
#include <core/vk_swapchain.h>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/vk_debug.h>
|
||||
#include <core/device/swapchain.h>
|
||||
#include <core/util/initializers.h>
|
||||
#include <core/util/debug.h>
|
||||
#include <fmt/core.h>
|
||||
|
||||
#include "vk_device.h"
|
||||
#include "core/device/device.h"
|
||||
#include <chrono>
|
||||
|
||||
void RenderGraph::init(EngineContext *ctx)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <render/graph/types.h>
|
||||
#include <render/graph/resources.h>
|
||||
#include <render/graph/builder.h>
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include "resources.h"
|
||||
#include <core/engine_context.h>
|
||||
#include <core/vk_resource.h>
|
||||
#include <core/context.h>
|
||||
#include <core/device/resource.h>
|
||||
#include <vk_mem_alloc.h>
|
||||
#include <core/config.h>
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "vk_device.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "core/device/device.h"
|
||||
|
||||
void RGResourceRegistry::reset()
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <render/graph/types.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
#include "materials.h"
|
||||
|
||||
#include "core/vk_engine.h"
|
||||
#include "core/engine.h"
|
||||
#include "render/pipelines.h"
|
||||
#include "core/vk_initializers.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/asset_manager.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/manager.h"
|
||||
|
||||
namespace vkutil { bool load_shader_module(const char*, VkDevice, VkShaderModule*); }
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/types.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
|
||||
class VulkanEngine;
|
||||
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
#include "background.h"
|
||||
#include <string_view>
|
||||
|
||||
#include "vk_swapchain.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/vk_resource.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/asset_manager.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "core/context.h"
|
||||
#include "core/device/resource.h"
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/manager.h"
|
||||
#include "render/graph/graph.h"
|
||||
#include <cstring>
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "ibl_manager.h"
|
||||
#include "vk_descriptor_manager.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_sampler_manager.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "core/assets/ibl_manager.h"
|
||||
#include "core/descriptor/manager.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/pipeline/sampler.h"
|
||||
|
||||
void BackgroundPass::init(EngineContext *context)
|
||||
{
|
||||
|
||||
@@ -3,17 +3,17 @@
|
||||
#include <chrono>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "texture_cache.h"
|
||||
#include "vk_descriptor_manager.h"
|
||||
#include "vk_device.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/vk_initializers.h"
|
||||
#include "core/vk_resource.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "core/assets/texture_cache.h"
|
||||
#include "core/descriptor/manager.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/context.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/device/resource.h"
|
||||
|
||||
#include "vk_mem_alloc.h"
|
||||
#include "vk_scene.h"
|
||||
#include "vk_swapchain.h"
|
||||
#include "scene/vk_scene.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "render/graph/graph.h"
|
||||
|
||||
// Basic conservative frustum test against RenderObject AABB.
|
||||
|
||||
@@ -3,10 +3,10 @@
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_sdl2.h"
|
||||
#include "imgui_impl_vulkan.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_swapchain.h"
|
||||
#include "core/vk_initializers.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/context.h"
|
||||
#include "render/graph/graph.h"
|
||||
|
||||
void ImGuiPass::init(EngineContext *context)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include "render/renderpass.h"
|
||||
#include "core/vk_types.h"
|
||||
#include "core/types.h"
|
||||
#include <render/graph/types.h>
|
||||
|
||||
class ImGuiPass : public IRenderPass
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
#include "lighting.h"
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "vk_descriptor_manager.h"
|
||||
#include "vk_device.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/vk_initializers.h"
|
||||
#include "core/vk_resource.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "core/descriptor/manager.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/context.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/device/resource.h"
|
||||
#include "render/pipelines.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/asset_manager.h"
|
||||
#include "core/vk_descriptors.h"
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/manager.h"
|
||||
#include "core/descriptor/descriptors.h"
|
||||
#include "core/config.h"
|
||||
|
||||
#include "vk_mem_alloc.h"
|
||||
#include "vk_sampler_manager.h"
|
||||
#include "vk_swapchain.h"
|
||||
#include "core/pipeline/sampler.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "render/graph/graph.h"
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
|
||||
#include "ibl_manager.h"
|
||||
#include "vk_raytracing.h"
|
||||
#include "core/assets/ibl_manager.h"
|
||||
#include "core/raytracing/raytracing.h"
|
||||
|
||||
void LightingPass::init(EngineContext *context)
|
||||
{
|
||||
|
||||
@@ -3,20 +3,20 @@
|
||||
#include <unordered_set>
|
||||
#include <string>
|
||||
|
||||
#include "core/engine_context.h"
|
||||
#include "core/context.h"
|
||||
#include "render/graph/graph.h"
|
||||
#include "render/graph/builder.h"
|
||||
#include "vk_swapchain.h"
|
||||
#include "vk_scene.h"
|
||||
#include "frame_resources.h"
|
||||
#include "vk_descriptor_manager.h"
|
||||
#include "vk_device.h"
|
||||
#include "vk_resource.h"
|
||||
#include "core/vk_initializers.h"
|
||||
#include "core/vk_pipeline_manager.h"
|
||||
#include "core/asset_manager.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "scene/vk_scene.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "core/descriptor/manager.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/device/resource.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/pipeline/manager.h"
|
||||
#include "core/assets/manager.h"
|
||||
#include "render/pipelines.h"
|
||||
#include "core/vk_types.h"
|
||||
#include "core/types.h"
|
||||
#include "core/config.h"
|
||||
|
||||
void ShadowPass::init(EngineContext *context)
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
#include "tonemap.h"
|
||||
|
||||
#include <core/engine_context.h>
|
||||
#include <core/vk_descriptors.h>
|
||||
#include <core/vk_descriptor_manager.h>
|
||||
#include <core/vk_pipeline_manager.h>
|
||||
#include <core/asset_manager.h>
|
||||
#include <core/vk_device.h>
|
||||
#include <core/vk_resource.h>
|
||||
#include <vk_sampler_manager.h>
|
||||
#include <core/context.h>
|
||||
#include <core/descriptor/descriptors.h>
|
||||
#include <core/descriptor/manager.h>
|
||||
#include <core/pipeline/manager.h>
|
||||
#include <core/assets/manager.h>
|
||||
#include <core/device/device.h>
|
||||
#include <core/device/resource.h>
|
||||
#include <core/pipeline/sampler.h>
|
||||
#include <render/graph/graph.h>
|
||||
#include <render/graph/resources.h>
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "core/frame/resources.h"
|
||||
|
||||
struct TonemapPush
|
||||
{
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <render/renderpass.h>
|
||||
#include <render/graph/types.h>
|
||||
|
||||
|
||||
@@ -3,16 +3,16 @@
|
||||
#include <algorithm>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "ibl_manager.h"
|
||||
#include "texture_cache.h"
|
||||
#include "vk_sampler_manager.h"
|
||||
#include "vk_scene.h"
|
||||
#include "vk_swapchain.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/vk_resource.h"
|
||||
#include "core/vk_device.h"
|
||||
#include "core/vk_descriptor_manager.h"
|
||||
#include "core/frame_resources.h"
|
||||
#include "core/assets/ibl_manager.h"
|
||||
#include "core/assets/texture_cache.h"
|
||||
#include "core/pipeline/sampler.h"
|
||||
#include "scene/vk_scene.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "core/context.h"
|
||||
#include "core/device/resource.h"
|
||||
#include "core/device/device.h"
|
||||
#include "core/descriptor/manager.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "render/graph/graph.h"
|
||||
|
||||
void TransparentPass::init(EngineContext *context)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "pipelines.h"
|
||||
#include <fstream>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
bool vkutil::load_shader_module(const char *filePath, VkDevice device, VkShaderModule *outShaderModule)
|
||||
{
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <fstream>
|
||||
#include <core/vk_initializers.h>
|
||||
#include <core/util/initializers.h>
|
||||
|
||||
namespace vkutil
|
||||
{
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
#include <cmath>
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/constants.hpp>
|
||||
#include "core/vk_types.h"
|
||||
#include "core/types.h"
|
||||
#include "glm/gtx/compatibility.hpp"
|
||||
#include "glm/gtx/norm.hpp"
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <SDL_events.h>
|
||||
|
||||
#include "glm/vec3.hpp"
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
#include <glm/mat4x4.hpp>
|
||||
#include <glm/vec3.hpp>
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <bvh/BVH.h>
|
||||
|
||||
struct MeshAsset;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include <cstddef>
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
namespace geom {
|
||||
|
||||
|
||||
@@ -3,12 +3,12 @@
|
||||
#include <algorithm>
|
||||
#include <cmath>
|
||||
#include "vk_loader.h"
|
||||
#include "core/texture_cache.h"
|
||||
#include "core/assets/texture_cache.h"
|
||||
|
||||
#include "core/vk_engine.h"
|
||||
#include "core/engine.h"
|
||||
#include "render/materials.h"
|
||||
#include "core/vk_initializers.h"
|
||||
#include "core/vk_types.h"
|
||||
#include "core/util/initializers.h"
|
||||
#include "core/types.h"
|
||||
#include "core/config.h"
|
||||
#include <glm/gtx/quaternion.hpp>
|
||||
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
|
||||
#include "core/vk_descriptors.h"
|
||||
#include "core/descriptor/descriptors.h"
|
||||
#include <unordered_map>
|
||||
#include <filesystem>
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
#include <unordered_set>
|
||||
#include <chrono>
|
||||
|
||||
#include "vk_swapchain.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "core/context.h"
|
||||
#include "core/config.h"
|
||||
#include "glm/gtx/transform.hpp"
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
@@ -15,7 +15,7 @@
|
||||
#include <limits>
|
||||
#include <cmath>
|
||||
|
||||
#include "frame_resources.h"
|
||||
#include "core/frame/resources.h"
|
||||
#include "core/config.h"
|
||||
#include <fmt/core.h>
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include <core/vk_types.h>
|
||||
#include <core/types.h>
|
||||
#include <scene/camera.h>
|
||||
#include <unordered_map>
|
||||
#include <memory>
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "vk_scene.h"
|
||||
|
||||
#include "vk_swapchain.h"
|
||||
#include "core/engine_context.h"
|
||||
#include "core/device/swapchain.h"
|
||||
#include "core/context.h"
|
||||
#include "mesh_bvh.h"
|
||||
|
||||
#include "glm/gtx/transform.hpp"
|
||||
|
||||
Reference in New Issue
Block a user