f3bdb58f1a0e70e4016b7f9161b2267e23fb7255
CopernicusEngine
Multi-purpose Vulkan render engine specialized for physics simulation and solar system visualization
Introduction
Work-In-Progress Vulkan render engine Current structure:
- Flexible render graph system with multiple render passes
- Deferred rendering
- PBR(IBL is WIP), shadow,
- GLTF loading and rendering, primitive creation and rendering.
Work-In-Progress
- IBL
- TAA
- Multiple light
- SSR
- SSAO, bloom
- Planet Rendering
Description
Languages
C++
92.5%
GLSL
5.4%
CMake
1.1%
Python
1%