d5ae159f73c22e3ea472ea7673ab1b847feb6ce8
CopernicusEngine
Multipurpose Vulkan render engine specialized for physics simulation and solar system visualization
Introduction
Work-In-Progress Vulkan render engine Current structure:
- Flexible render graph system with multiple render passes, Hot reloading
- Deferred rendering
- PBR, cascaded shadows, normal mapping (MikkTSpace tangents optional)
- GLTF loading and rendering, primitive creation and rendering.
- Supports texture compression(BCn, non glTF standard), LRU reload
- Object clicking, generation.
- Multi light system
- SSR
Work-In-Progress
- AA
- bloom
- Planet Rendering
Build prequsites
- ktx software with libraries
Description
Languages
C++
92.5%
GLSL
5.4%
CMake
1.1%
Python
1%