23 lines
655 B
Markdown
23 lines
655 B
Markdown
# CopernicusEngine
|
|
Multi-purpose Vulkan render engine specialized for physics simulation and solar system visualization
|
|
|
|
## Introduction
|
|
Work-In-Progress Vulkan render engine
|
|
Current structure:
|
|
- Flexible render graph system with multiple render passes, Hot reloading
|
|
- Deferred rendering
|
|
- PBR (IBL is WIP), cascaded shadows, normal mapping (MikkTSpace tangents optional)
|
|
- GLTF loading and rendering, primitive creation and rendering.
|
|
- Supports texture compression(BCn, non glTF standard), LRU reload
|
|
- IBL
|
|
|
|
Work-In-Progress
|
|
- [ ] TAA
|
|
- [ ] Multiple light
|
|
- [ ] SSR
|
|
- [ ] bloom
|
|
- [ ] Planet Rendering
|
|
|
|
## Build prequsites
|
|
- ktx software with libraries
|