ADD: SSR with RT

This commit is contained in:
2025-12-02 20:12:48 +09:00
parent 64528f2c4a
commit d5ae159f73
8 changed files with 314 additions and 59 deletions

View File

@@ -76,6 +76,9 @@ public:
// Runtime settings visible to passes/shaders
ShadowSettings shadowSettings{};
bool enableSSR = false; // optional screen-space reflections toggle
// Reflection mode for SSR/RT reflections; encoded into sceneData.rtOptions.w
// 0 = SSR only, 1 = SSR + RT fallback, 2 = RT only
uint32_t reflectionMode = 0;
// Ray tracing manager (optional, nullptr if unsupported)
RayTracingManager* ray = nullptr;

View File

@@ -569,8 +569,12 @@ void VulkanEngine::draw()
//now that we are sure that the commands finished executing, we can safely reset the command buffer to begin recording again.
VK_CHECK(vkResetCommandBuffer(get_current_frame()._mainCommandBuffer, 0));
// Build or update TLAS for current frame now that the previous frame is idle
if (_rayManager && _context->shadowSettings.mode != 0u)
// Build or update TLAS for current frame now that the previous frame is idle.
// TLAS is used for hybrid/full RT shadows and RT-assisted SSR reflections.
// For reflections, only build TLAS when RT is actually enabled (reflectionMode != 0).
if (_rayManager &&
(_context->shadowSettings.mode != 0u ||
(_context->enableSSR && _context->reflectionMode != 0u)))
{
_rayManager->buildTLASFromDrawContext(_context->getMainDrawContext(), get_current_frame()._deletionQueue);
}

View File

@@ -602,6 +602,34 @@ namespace
static void ui_postfx(VulkanEngine *eng)
{
if (!eng) return;
if (!eng->_context) return;
EngineContext *ctx = eng->_context.get();
ImGui::TextUnformatted("Reflections");
bool ssrEnabled = ctx->enableSSR;
if (ImGui::Checkbox("Enable Screen-Space Reflections", &ssrEnabled))
{
ctx->enableSSR = ssrEnabled;
}
int reflMode = static_cast<int>(ctx->reflectionMode);
ImGui::TextUnformatted("Reflection Mode");
ImGui::RadioButton("SSR only", &reflMode, 0);
ImGui::SameLine();
ImGui::RadioButton("SSR + RT fallback", &reflMode, 1);
ImGui::SameLine();
ImGui::RadioButton("RT only", &reflMode, 2);
const bool rq = eng->_deviceManager->supportsRayQuery();
const bool as = eng->_deviceManager->supportsAccelerationStructure();
if (!(rq && as) && reflMode != 0)
{
reflMode = 0; // guard for unsupported HW
}
ctx->reflectionMode = static_cast<uint32_t>(reflMode);
ImGui::Separator();
if (auto *tm = eng->_renderPassManager ? eng->_renderPassManager->getPass<TonemapPass>() : nullptr)
{
float exp = tm->exposure();