EDIT: folder structure refactoring (src/core)

This commit is contained in:
2025-11-27 11:26:57 +09:00
parent a816864c88
commit 2182b02f4a
79 changed files with 291 additions and 277 deletions

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@@ -1,6 +1,6 @@
#pragma once
#include <core/vk_types.h>
#include <core/types.h>
#include <SDL_events.h>
#include "glm/vec3.hpp"

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@@ -8,7 +8,7 @@
#include <glm/mat4x4.hpp>
#include <glm/vec3.hpp>
#include <core/vk_types.h>
#include <core/types.h>
#include <bvh/BVH.h>
struct MeshAsset;

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@@ -2,7 +2,7 @@
#include <vector>
#include <cstddef>
#include <core/vk_types.h>
#include <core/types.h>
namespace geom {

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@@ -3,12 +3,12 @@
#include <algorithm>
#include <cmath>
#include "vk_loader.h"
#include "core/texture_cache.h"
#include "core/assets/texture_cache.h"
#include "core/vk_engine.h"
#include "core/engine.h"
#include "render/materials.h"
#include "core/vk_initializers.h"
#include "core/vk_types.h"
#include "core/util/initializers.h"
#include "core/types.h"
#include "core/config.h"
#include <glm/gtx/quaternion.hpp>

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@@ -3,9 +3,9 @@
#pragma once
#include <core/vk_types.h>
#include <core/types.h>
#include "core/vk_descriptors.h"
#include "core/descriptor/descriptors.h"
#include <unordered_map>
#include <filesystem>

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@@ -4,8 +4,8 @@
#include <unordered_set>
#include <chrono>
#include "vk_swapchain.h"
#include "core/engine_context.h"
#include "core/device/swapchain.h"
#include "core/context.h"
#include "core/config.h"
#include "glm/gtx/transform.hpp"
#include <glm/gtc/matrix_transform.hpp>
@@ -15,7 +15,7 @@
#include <limits>
#include <cmath>
#include "frame_resources.h"
#include "core/frame/resources.h"
#include "core/config.h"
#include <fmt/core.h>

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@@ -1,5 +1,5 @@
#pragma once
#include <core/vk_types.h>
#include <core/types.h>
#include <scene/camera.h>
#include <unordered_map>
#include <memory>

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@@ -1,7 +1,7 @@
#include "vk_scene.h"
#include "vk_swapchain.h"
#include "core/engine_context.h"
#include "core/device/swapchain.h"
#include "core/context.h"
#include "mesh_bvh.h"
#include "glm/gtx/transform.hpp"