21 lines
476 B
GLSL
21 lines
476 B
GLSL
layout(set = 0, binding = 0) uniform SceneData{
|
|
|
|
mat4 view;
|
|
mat4 proj;
|
|
mat4 viewproj;
|
|
mat4 lightViewProj;
|
|
vec4 ambientColor;
|
|
vec4 sunlightDirection; //w for sun power
|
|
vec4 sunlightColor;
|
|
} sceneData;
|
|
|
|
layout(set = 1, binding = 0) uniform GLTFMaterialData{
|
|
|
|
vec4 colorFactors;
|
|
vec4 metal_rough_factors;
|
|
|
|
} materialData;
|
|
|
|
layout(set = 1, binding = 1) uniform sampler2D colorTex;
|
|
layout(set = 1, binding = 2) uniform sampler2D metalRoughTex;
|