// ImGui debug UI helpers for VulkanEngine. // // This file contains the immediate-mode ImGui widgets that expose engine // statistics, render-graph inspection, texture streaming controls, etc. // The main frame loop in vk_engine.cpp simply calls vk_engine_draw_debug_ui(). #include "engine.h" #include "imgui.h" #include "ImGuizmo.h" #include "render/primitives.h" #include "vk_mem_alloc.h" #include "render/passes/tonemap.h" #include "render/passes/fxaa.h" #include "render/passes/background.h" #include #include #include "render/graph/graph.h" #include "core/pipeline/manager.h" #include "core/assets/texture_cache.h" #include "core/assets/ibl_manager.h" #include "device/images.h" #include "context.h" #include #include #include "mesh_bvh.h" namespace { // Background / compute playground static void ui_background(VulkanEngine *eng) { if (!eng || !eng->_renderPassManager) return; auto *background_pass = eng->_renderPassManager->getPass(); if (!background_pass) { ImGui::TextUnformatted("Background pass not available"); return; } ComputeEffect &selected = background_pass->_backgroundEffects[background_pass->_currentEffect]; ImGui::Text("Selected effect: %s", selected.name); ImGui::SliderInt("Effect Index", &background_pass->_currentEffect, 0, (int) background_pass->_backgroundEffects.size() - 1); ImGui::InputFloat4("data1", reinterpret_cast(&selected.data.data1)); ImGui::InputFloat4("data2", reinterpret_cast(&selected.data.data2)); ImGui::InputFloat4("data3", reinterpret_cast(&selected.data.data3)); ImGui::InputFloat4("data4", reinterpret_cast(&selected.data.data4)); ImGui::Separator(); ImGui::TextUnformatted("Render Resolution"); static int pendingLogicalW = 0; static int pendingLogicalH = 0; if (pendingLogicalW <= 0 || pendingLogicalH <= 0) { pendingLogicalW = static_cast(eng->_logicalRenderExtent.width); pendingLogicalH = static_cast(eng->_logicalRenderExtent.height); } ImGui::InputInt("Logical Width", &pendingLogicalW); ImGui::InputInt("Logical Height", &pendingLogicalH); if (ImGui::Button("Apply Logical Resolution")) { uint32_t w = static_cast(pendingLogicalW > 0 ? pendingLogicalW : 1); uint32_t h = static_cast(pendingLogicalH > 0 ? pendingLogicalH : 1); eng->set_logical_render_extent(VkExtent2D{w, h}); } ImGui::SameLine(); if (ImGui::Button("720p")) { pendingLogicalW = 1280; pendingLogicalH = 720; } ImGui::SameLine(); if (ImGui::Button("1080p")) { pendingLogicalW = 1920; pendingLogicalH = 1080; } ImGui::SameLine(); if (ImGui::Button("1440p")) { pendingLogicalW = 2560; pendingLogicalH = 1440; } static float pendingScale = 1.0f; if (!ImGui::IsAnyItemActive()) { pendingScale = eng->renderScale; } bool scaleChanged = ImGui::SliderFloat("Render Scale", &pendingScale, 0.25f, 2.0f); bool applyScale = scaleChanged && ImGui::IsItemDeactivatedAfterEdit(); ImGui::SameLine(); applyScale = ImGui::Button("Apply Scale") || applyScale; if (applyScale) { eng->set_render_scale(pendingScale); } } // IBL test grid spawner (spheres varying metallic/roughness) static void spawn_ibl_test(VulkanEngine *eng) { if (!eng || !eng->_assetManager || !eng->_sceneManager) return; using MC = GLTFMetallic_Roughness::MaterialConstants; std::vector verts; std::vector inds; primitives::buildSphere(verts, inds, 24, 24); const float mVals[5] = {0.0f, 0.25f, 0.5f, 0.75f, 1.0f}; const float rVals[5] = {0.04f, 0.25f, 0.5f, 0.75f, 1.0f}; const float spacing = 1.6f; const glm::vec3 origin(-spacing * 2.0f, 0.0f, -spacing * 2.0f); for (int iy = 0; iy < 5; ++iy) { for (int ix = 0; ix < 5; ++ix) { MC c{}; c.colorFactors = glm::vec4(0.82f, 0.82f, 0.82f, 1.0f); c.metal_rough_factors = glm::vec4(mVals[ix], rVals[iy], 0.0f, 0.0f); const std::string base = fmt::format("ibltest.m{}_r{}", ix, iy); auto mat = eng->_assetManager->createMaterialFromConstants(base + ".mat", c, MaterialPass::MainColor); auto mesh = eng->_assetManager->createMesh(base + ".mesh", std::span(verts.data(), verts.size()), std::span(inds.data(), inds.size()), mat); const glm::vec3 pos = origin + glm::vec3(ix * spacing, 0.5f, iy * spacing); glm::mat4 M = glm::translate(glm::mat4(1.0f), pos); eng->_sceneManager->addMeshInstance(base + ".inst", mesh, M, BoundsType::Sphere); eng->_iblTestNames.push_back(base + ".inst"); eng->_iblTestNames.push_back(base + ".mesh"); eng->_iblTestNames.push_back(base + ".mat"); } } // Chrome and glass extras { MC chrome{}; chrome.colorFactors = glm::vec4(0.9f, 0.9f, 0.9f, 1.0f); chrome.metal_rough_factors = glm::vec4(1.0f, 0.06f, 0, 0); auto mat = eng->_assetManager->createMaterialFromConstants("ibltest.chrome.mat", chrome, MaterialPass::MainColor); auto mesh = eng->_assetManager->createMesh("ibltest.chrome.mesh", std::span(verts.data(), verts.size()), std::span(inds.data(), inds.size()), mat); glm::mat4 M = glm::translate(glm::mat4(1.0f), origin + glm::vec3(5.5f, 0.5f, 0.0f)); eng->_sceneManager->addMeshInstance("ibltest.chrome.inst", mesh, M, BoundsType::Sphere); eng->_iblTestNames.insert(eng->_iblTestNames.end(), {"ibltest.chrome.inst", "ibltest.chrome.mesh", "ibltest.chrome.mat"}); } { MC glass{}; glass.colorFactors = glm::vec4(0.9f, 0.95f, 1.0f, 0.25f); glass.metal_rough_factors = glm::vec4(0.0f, 0.02f, 0, 0); auto mat = eng->_assetManager->createMaterialFromConstants("ibltest.glass.mat", glass, MaterialPass::Transparent); auto mesh = eng->_assetManager->createMesh("ibltest.glass.mesh", std::span(verts.data(), verts.size()), std::span(inds.data(), inds.size()), mat); glm::mat4 M = glm::translate(glm::mat4(1.0f), origin + glm::vec3(5.5f, 0.5f, 2.0f)); eng->_sceneManager->addMeshInstance("ibltest.glass.inst", mesh, M, BoundsType::Sphere); eng->_iblTestNames.insert(eng->_iblTestNames.end(), {"ibltest.glass.inst", "ibltest.glass.mesh", "ibltest.glass.mat"}); } } static void clear_ibl_test(VulkanEngine *eng) { if (!eng || !eng->_sceneManager || !eng->_assetManager) return; for (size_t i = 0; i < eng->_iblTestNames.size(); ++i) { const std::string &n = eng->_iblTestNames[i]; // Remove instances and meshes by prefix if (n.ends_with(".inst")) eng->_sceneManager->removeMeshInstance(n); else if (n.ends_with(".mesh")) eng->_assetManager->removeMesh(n); } eng->_iblTestNames.clear(); } static void ui_ibl(VulkanEngine *eng) { if (!eng) return; if (ImGui::Button("Spawn IBL Test Grid")) { spawn_ibl_test(eng); } ImGui::SameLine(); if (ImGui::Button("Clear IBL Test")) { clear_ibl_test(eng); } ImGui::TextUnformatted( "5x5 spheres: metallic across columns, roughness across rows.\nExtra: chrome + glass."); ImGui::Separator(); // Post-processing: FXAA if (auto *fx = eng->_renderPassManager ? eng->_renderPassManager->getPass() : nullptr) { bool fxaaEnabled = fx->enabled(); if (ImGui::Checkbox("FXAA", &fxaaEnabled)) { fx->set_enabled(fxaaEnabled); } float edgeTh = fx->edge_threshold(); if (ImGui::SliderFloat("FXAA Edge Threshold", &edgeTh, 0.01f, 0.5f)) { fx->set_edge_threshold(edgeTh); } float edgeThMin = fx->edge_threshold_min(); if (ImGui::SliderFloat("FXAA Edge Threshold Min", &edgeThMin, 0.0f, 0.1f)) { fx->set_edge_threshold_min(edgeThMin); } } else { ImGui::TextUnformatted("FXAA pass not available"); } ImGui::TextUnformatted("IBL Volumes (reflection probes)"); if (!eng->_iblManager) { ImGui::TextUnformatted("IBLManager not available"); return; } if (eng->_activeIBLVolume < 0) { ImGui::TextUnformatted("Active IBL: Global"); } else { ImGui::Text("Active IBL: Volume %d", eng->_activeIBLVolume); } if (ImGui::Button("Add IBL Volume")) { VulkanEngine::IBLVolume vol{}; if (eng->_sceneManager) { vol.center = eng->_sceneManager->getMainCamera().position; } vol.halfExtents = glm::vec3(10.0f, 10.0f, 10.0f); vol.paths = eng->_globalIBLPaths; eng->_iblVolumes.push_back(vol); } for (size_t i = 0; i < eng->_iblVolumes.size(); ++i) { auto &vol = eng->_iblVolumes[i]; ImGui::PushID(static_cast(i)); ImGui::Separator(); ImGui::Text("Volume %zu", i); ImGui::Checkbox("Enabled", &vol.enabled); ImGui::InputFloat3("Center", &vol.center.x); ImGui::InputFloat3("Half Extents", &vol.halfExtents.x); // Simple path editors; store absolute or engine-local paths. char specBuf[256]{}; char diffBuf[256]{}; char bgBuf[256]{}; char brdfBuf[256]{}; std::strncpy(specBuf, vol.paths.specularCube.c_str(), sizeof(specBuf) - 1); std::strncpy(diffBuf, vol.paths.diffuseCube.c_str(), sizeof(diffBuf) - 1); std::strncpy(bgBuf, vol.paths.background2D.c_str(), sizeof(bgBuf) - 1); std::strncpy(brdfBuf, vol.paths.brdfLut2D.c_str(), sizeof(brdfBuf) - 1); if (ImGui::InputText("Specular path", specBuf, IM_ARRAYSIZE(specBuf))) { vol.paths.specularCube = specBuf; } if (ImGui::InputText("Diffuse path", diffBuf, IM_ARRAYSIZE(diffBuf))) { vol.paths.diffuseCube = diffBuf; } if (ImGui::InputText("Background path", bgBuf, IM_ARRAYSIZE(bgBuf))) { vol.paths.background2D = bgBuf; } if (ImGui::InputText("BRDF LUT path", brdfBuf, IM_ARRAYSIZE(brdfBuf))) { vol.paths.brdfLut2D = brdfBuf; } if (ImGui::Button("Reload This Volume IBL")) { if (eng->_iblManager && vol.enabled) { if (eng->_iblManager->load_async(vol.paths)) { eng->_pendingIBLRequest.active = true; eng->_pendingIBLRequest.targetVolume = static_cast(i); eng->_pendingIBLRequest.paths = vol.paths; } } } ImGui::SameLine(); if (ImGui::Button("Set As Global IBL")) { eng->_globalIBLPaths = vol.paths; if (eng->_iblManager) { if (eng->_iblManager->load_async(eng->_globalIBLPaths)) { eng->_pendingIBLRequest.active = true; eng->_pendingIBLRequest.targetVolume = -1; eng->_pendingIBLRequest.paths = eng->_globalIBLPaths; eng->_hasGlobalIBL = false; } } } ImGui::PopID(); } } // Quick stats & targets overview static void ui_overview(VulkanEngine *eng) { if (!eng) return; ImGui::Text("frametime %.2f ms", eng->stats.frametime); ImGui::Text("draw time %.2f ms", eng->stats.mesh_draw_time); ImGui::Text("update time %.2f ms", eng->_sceneManager->stats.scene_update_time); ImGui::Text("triangles %i", eng->stats.triangle_count); ImGui::Text("draws %i", eng->stats.drawcall_count); ImGui::Separator(); ImGui::Text("Draw extent: %ux%u", eng->_drawExtent.width, eng->_drawExtent.height); auto scExt = eng->_swapchainManager->swapchainExtent(); ImGui::Text("Swapchain: %ux%u", scExt.width, scExt.height); ImGui::Text("Draw fmt: %s", string_VkFormat(eng->_swapchainManager->drawImage().imageFormat)); ImGui::Text("Swap fmt: %s", string_VkFormat(eng->_swapchainManager->swapchainImageFormat())); } // Texture streaming + budget UI static const char *stateName(uint8_t s) { switch (s) { case 0: return "Unloaded"; case 1: return "Loading"; case 2: return "Resident"; case 3: return "Evicted"; default: return "?"; } } static void ui_textures(VulkanEngine *eng) { if (!eng || !eng->_textureCache) { ImGui::TextUnformatted("TextureCache not available"); return; } DeviceManager *dev = eng->_deviceManager.get(); VmaAllocator alloc = dev ? dev->allocator() : VK_NULL_HANDLE; unsigned long long devLocalBudget = 0, devLocalUsage = 0; if (alloc) { const VkPhysicalDeviceMemoryProperties *memProps = nullptr; vmaGetMemoryProperties(alloc, &memProps); VmaBudget budgets[VK_MAX_MEMORY_HEAPS] = {}; vmaGetHeapBudgets(alloc, budgets); if (memProps) { for (uint32_t i = 0; i < memProps->memoryHeapCount; ++i) { if (memProps->memoryHeaps[i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) { devLocalBudget += budgets[i].budget; devLocalUsage += budgets[i].usage; } } } } const size_t texBudget = eng->query_texture_budget_bytes(); eng->_textureCache->set_gpu_budget_bytes(texBudget); const size_t resBytes = eng->_textureCache->resident_bytes(); const size_t cpuSrcBytes = eng->_textureCache->cpu_source_bytes(); ImGui::Text("Device local: %.1f / %.1f MiB", (double) devLocalUsage / 1048576.0, (double) devLocalBudget / 1048576.0); ImGui::Text("Texture budget: %.1f MiB", (double) texBudget / 1048576.0); ImGui::Text("Resident textures: %.1f MiB", (double) resBytes / 1048576.0); ImGui::Text("CPU source bytes: %.1f MiB", (double) cpuSrcBytes / 1048576.0); ImGui::SameLine(); if (ImGui::Button("Trim To Budget Now")) { eng->_textureCache->evictToBudget(texBudget); } // Controls static int loadsPerPump = 4; loadsPerPump = eng->_textureCache->max_loads_per_pump(); if (ImGui::SliderInt("Loads/Frame", &loadsPerPump, 1, 16)) { eng->_textureCache->set_max_loads_per_pump(loadsPerPump); } static int uploadBudgetMiB = 128; uploadBudgetMiB = (int) (eng->_textureCache->max_bytes_per_pump() / 1048576ull); if (ImGui::SliderInt("Upload Budget (MiB)", &uploadBudgetMiB, 16, 2048)) { eng->_textureCache->set_max_bytes_per_pump((size_t) uploadBudgetMiB * 1048576ull); } static bool keepSources = false; keepSources = eng->_textureCache->keep_source_bytes(); if (ImGui::Checkbox("Keep Source Bytes", &keepSources)) { eng->_textureCache->set_keep_source_bytes(keepSources); } static int cpuBudgetMiB = 64; cpuBudgetMiB = (int) (eng->_textureCache->cpu_source_budget() / 1048576ull); if (ImGui::SliderInt("CPU Source Budget (MiB)", &cpuBudgetMiB, 0, 2048)) { eng->_textureCache->set_cpu_source_budget((size_t) cpuBudgetMiB * 1048576ull); } static int maxUploadDim = 4096; maxUploadDim = (int) eng->_textureCache->max_upload_dimension(); if (ImGui::SliderInt("Max Upload Dimension", &maxUploadDim, 0, 8192)) { eng->_textureCache->set_max_upload_dimension((uint32_t) std::max(0, maxUploadDim)); } TextureCache::DebugStats stats{}; std::vector rows; eng->_textureCache->debug_snapshot(rows, stats); ImGui::Text("Counts R:%zu U:%zu E:%zu", stats.countResident, stats.countUnloaded, stats.countEvicted); const int topN = 12; if (ImGui::BeginTable("texrows", 4, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) { ImGui::TableSetupColumn("MiB", ImGuiTableColumnFlags_WidthFixed, 80); ImGui::TableSetupColumn("State", ImGuiTableColumnFlags_WidthFixed, 90); ImGui::TableSetupColumn("LastUsed", ImGuiTableColumnFlags_WidthFixed, 90); ImGui::TableSetupColumn("Name"); ImGui::TableHeadersRow(); int count = 0; for (const auto &r: rows) { if (count++ >= topN) break; ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); ImGui::Text("%.2f", (double) r.bytes / 1048576.0); ImGui::TableSetColumnIndex(1); ImGui::TextUnformatted(stateName(r.state)); ImGui::TableSetColumnIndex(2); ImGui::Text("%u", r.lastUsed); ImGui::TableSetColumnIndex(3); ImGui::TextUnformatted(r.name.c_str()); } ImGui::EndTable(); } } static const char *job_state_name(AsyncAssetLoader::JobState s) { using JS = AsyncAssetLoader::JobState; switch (s) { case JS::Pending: return "Pending"; case JS::Running: return "Running"; case JS::Completed: return "Completed"; case JS::Failed: return "Failed"; case JS::Cancelled: return "Cancelled"; default: return "?"; } } static void ui_async_assets(VulkanEngine *eng) { if (!eng || !eng->_asyncLoader) { ImGui::TextUnformatted("AsyncAssetLoader not available"); return; } std::vector jobs; eng->_asyncLoader->debug_snapshot(jobs); ImGui::Text("Active jobs: %zu", jobs.size()); ImGui::Separator(); if (!jobs.empty()) { if (ImGui::BeginTable("async_jobs", 5, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) { ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_WidthFixed, 40); ImGui::TableSetupColumn("Scene"); ImGui::TableSetupColumn("Model"); ImGui::TableSetupColumn("State", ImGuiTableColumnFlags_WidthFixed, 90); ImGui::TableSetupColumn("Progress", ImGuiTableColumnFlags_WidthFixed, 180); ImGui::TableHeadersRow(); for (const auto &j : jobs) { ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); ImGui::Text("%u", j.id); ImGui::TableSetColumnIndex(1); ImGui::TextUnformatted(j.scene_name.c_str()); ImGui::TableSetColumnIndex(2); ImGui::TextUnformatted(j.model_relative_path.c_str()); ImGui::TableSetColumnIndex(3); ImGui::TextUnformatted(job_state_name(j.state)); ImGui::TableSetColumnIndex(4); float p = j.progress; ImGui::ProgressBar(p, ImVec2(-FLT_MIN, 0.0f)); if (j.texture_count > 0) { ImGui::SameLine(); ImGui::Text("(%zu/%zu tex)", j.textures_resident, j.texture_count); } } ImGui::EndTable(); } } else { ImGui::TextUnformatted("No async asset jobs currently running."); } ImGui::Separator(); ImGui::TextUnformatted("Spawn async glTF instance"); static char gltfPath[256] = "mirage2000/scene.gltf"; static char gltfName[128] = "async_gltf_01"; static float gltfPos[3] = {0.0f, 0.0f, 0.0f}; static float gltfRot[3] = {0.0f, 0.0f, 0.0f}; static float gltfScale[3] = {1.0f, 1.0f, 1.0f}; ImGui::InputText("Model path (assets/models/...)", gltfPath, IM_ARRAYSIZE(gltfPath)); ImGui::InputText("Instance name", gltfName, IM_ARRAYSIZE(gltfName)); ImGui::InputFloat3("Position", gltfPos); ImGui::InputFloat3("Rotation (deg XYZ)", gltfRot); ImGui::InputFloat3("Scale", gltfScale); if (ImGui::Button("Load glTF async")) { glm::mat4 T = glm::translate(glm::mat4(1.0f), glm::vec3(gltfPos[0], gltfPos[1], gltfPos[2])); glm::mat4 R = glm::eulerAngleXYZ(glm::radians(gltfRot[0]), glm::radians(gltfRot[1]), glm::radians(gltfRot[2])); glm::mat4 S = glm::scale(glm::mat4(1.0f), glm::vec3(gltfScale[0], gltfScale[1], gltfScale[2])); glm::mat4 M = T * R * S; eng->loadGLTFAsync(gltfName, gltfPath, M); eng->preloadInstanceTextures(gltfName); } } // Shadows / Ray Query controls static void ui_shadows(VulkanEngine *eng) { if (!eng) return; const bool rq = eng->_deviceManager->supportsRayQuery(); const bool as = eng->_deviceManager->supportsAccelerationStructure(); ImGui::Text("RayQuery: %s", rq ? "supported" : "not available"); ImGui::Text("AccelStruct: %s", as ? "supported" : "not available"); ImGui::Separator(); auto &ss = eng->_context->shadowSettings; // Global on/off toggle for all shadowing. ImGui::Checkbox("Enable Shadows", &ss.enabled); ImGui::Separator(); ImGui::BeginDisabled(!ss.enabled); int mode = static_cast(ss.mode); ImGui::TextUnformatted("Shadow Mode"); ImGui::RadioButton("Clipmap only", &mode, 0); ImGui::SameLine(); ImGui::RadioButton("Clipmap + RT", &mode, 1); ImGui::SameLine(); ImGui::RadioButton("RT only", &mode, 2); if (!(rq && as) && mode != 0) mode = 0; // guard for unsupported HW ss.mode = static_cast(mode); ss.hybridRayQueryEnabled = ss.enabled && (ss.mode != 0); ImGui::BeginDisabled(ss.mode != 1u); ImGui::TextUnformatted("Cascades using ray assist:"); for (int i = 0; i < 4; ++i) { bool on = (ss.hybridRayCascadesMask >> i) & 1u; std::string label = std::string("C") + std::to_string(i); if (ImGui::Checkbox(label.c_str(), &on)) { if (on) ss.hybridRayCascadesMask |= (1u << i); else ss.hybridRayCascadesMask &= ~(1u << i); } if (i != 3) ImGui::SameLine(); } ImGui::SliderFloat("N·L threshold", &ss.hybridRayNoLThreshold, 0.0f, 1.0f, "%.2f"); ImGui::EndDisabled(); ImGui::EndDisabled(); ImGui::Separator(); ImGui::TextWrapped( "Clipmap only: raster PCF+RPDB. Clipmap+RT: PCF assisted by ray query at low N·L. RT only: skip shadow maps and use ray tests only."); } // Render Graph inspection (passes, images, buffers) static void ui_render_graph(VulkanEngine *eng) { if (!eng || !eng->_renderGraph) { ImGui::TextUnformatted("RenderGraph not available"); return; } auto &graph = *eng->_renderGraph; std::vector passInfos; graph.debug_get_passes(passInfos); if (ImGui::Button("Reload Pipelines")) { eng->_pipelineManager->hotReloadChanged(); } ImGui::SameLine(); ImGui::Text("%zu passes", passInfos.size()); if (ImGui::BeginTable("passes", 8, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) { ImGui::TableSetupColumn("Enable", ImGuiTableColumnFlags_WidthFixed, 70); ImGui::TableSetupColumn("Name"); ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, 80); ImGui::TableSetupColumn("GPU ms", ImGuiTableColumnFlags_WidthFixed, 70); ImGui::TableSetupColumn("CPU rec ms", ImGuiTableColumnFlags_WidthFixed, 90); ImGui::TableSetupColumn("Imgs", ImGuiTableColumnFlags_WidthFixed, 55); ImGui::TableSetupColumn("Bufs", ImGuiTableColumnFlags_WidthFixed, 55); ImGui::TableSetupColumn("Attachments", ImGuiTableColumnFlags_WidthFixed, 100); ImGui::TableHeadersRow(); auto typeName = [](RGPassType t) { switch (t) { case RGPassType::Graphics: return "Graphics"; case RGPassType::Compute: return "Compute"; case RGPassType::Transfer: return "Transfer"; default: return "?"; } }; for (size_t i = 0; i < passInfos.size(); ++i) { auto &pi = passInfos[i]; ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); bool enabled = true; if (auto it = eng->_rgPassToggles.find(pi.name); it != eng->_rgPassToggles.end()) enabled = it->second; std::string chkId = std::string("##en") + std::to_string(i); if (ImGui::Checkbox(chkId.c_str(), &enabled)) { eng->_rgPassToggles[pi.name] = enabled; } ImGui::TableSetColumnIndex(1); ImGui::TextUnformatted(pi.name.c_str()); ImGui::TableSetColumnIndex(2); ImGui::TextUnformatted(typeName(pi.type)); ImGui::TableSetColumnIndex(3); if (pi.gpuMillis >= 0.0f) ImGui::Text("%.2f", pi.gpuMillis); else ImGui::TextUnformatted("-"); ImGui::TableSetColumnIndex(4); if (pi.cpuMillis >= 0.0f) ImGui::Text("%.2f", pi.cpuMillis); else ImGui::TextUnformatted("-"); ImGui::TableSetColumnIndex(5); ImGui::Text("%u/%u", pi.imageReads, pi.imageWrites); ImGui::TableSetColumnIndex(6); ImGui::Text("%u/%u", pi.bufferReads, pi.bufferWrites); ImGui::TableSetColumnIndex(7); ImGui::Text("%u%s", pi.colorAttachmentCount, pi.hasDepth ? "+D" : ""); } ImGui::EndTable(); } if (ImGui::CollapsingHeader("Images", ImGuiTreeNodeFlags_DefaultOpen)) { std::vector imgs; graph.debug_get_images(imgs); if (ImGui::BeginTable("images", 7, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) { ImGui::TableSetupColumn("Id", ImGuiTableColumnFlags_WidthFixed, 40); ImGui::TableSetupColumn("Name"); ImGui::TableSetupColumn("Fmt", ImGuiTableColumnFlags_WidthFixed, 120); ImGui::TableSetupColumn("Extent", ImGuiTableColumnFlags_WidthFixed, 120); ImGui::TableSetupColumn("Imported", ImGuiTableColumnFlags_WidthFixed, 70); ImGui::TableSetupColumn("Usage", ImGuiTableColumnFlags_WidthFixed, 80); ImGui::TableSetupColumn("Life", ImGuiTableColumnFlags_WidthFixed, 80); ImGui::TableHeadersRow(); for (const auto &im: imgs) { ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); ImGui::Text("%u", im.id); ImGui::TableSetColumnIndex(1); ImGui::TextUnformatted(im.name.c_str()); ImGui::TableSetColumnIndex(2); ImGui::TextUnformatted(string_VkFormat(im.format)); ImGui::TableSetColumnIndex(3); ImGui::Text("%ux%u", im.extent.width, im.extent.height); ImGui::TableSetColumnIndex(4); ImGui::TextUnformatted(im.imported ? "yes" : "no"); ImGui::TableSetColumnIndex(5); ImGui::Text("0x%x", (unsigned) im.creationUsage); ImGui::TableSetColumnIndex(6); ImGui::Text("%d..%d", im.firstUse, im.lastUse); } ImGui::EndTable(); } } if (ImGui::CollapsingHeader("Buffers")) { std::vector bufs; graph.debug_get_buffers(bufs); if (ImGui::BeginTable("buffers", 6, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) { ImGui::TableSetupColumn("Id", ImGuiTableColumnFlags_WidthFixed, 40); ImGui::TableSetupColumn("Name"); ImGui::TableSetupColumn("Size", ImGuiTableColumnFlags_WidthFixed, 100); ImGui::TableSetupColumn("Imported", ImGuiTableColumnFlags_WidthFixed, 70); ImGui::TableSetupColumn("Usage", ImGuiTableColumnFlags_WidthFixed, 100); ImGui::TableSetupColumn("Life", ImGuiTableColumnFlags_WidthFixed, 80); ImGui::TableHeadersRow(); for (const auto &bf: bufs) { ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); ImGui::Text("%u", bf.id); ImGui::TableSetColumnIndex(1); ImGui::TextUnformatted(bf.name.c_str()); ImGui::TableSetColumnIndex(2); ImGui::Text("%zu", (size_t) bf.size); ImGui::TableSetColumnIndex(3); ImGui::TextUnformatted(bf.imported ? "yes" : "no"); ImGui::TableSetColumnIndex(4); ImGui::Text("0x%x", (unsigned) bf.usage); ImGui::TableSetColumnIndex(5); ImGui::Text("%d..%d", bf.firstUse, bf.lastUse); } ImGui::EndTable(); } } } // Pipeline manager (graphics) static void ui_pipelines(VulkanEngine *eng) { if (!eng || !eng->_pipelineManager) { ImGui::TextUnformatted("PipelineManager not available"); return; } std::vector pipes; eng->_pipelineManager->debug_get_graphics(pipes); if (ImGui::Button("Reload Changed")) { eng->_pipelineManager->hotReloadChanged(); } ImGui::SameLine(); ImGui::Text("%zu graphics pipelines", pipes.size()); if (ImGui::BeginTable("gfxpipes", 5, ImGuiTableFlags_RowBg | ImGuiTableFlags_SizingStretchProp)) { ImGui::TableSetupColumn("Name"); ImGui::TableSetupColumn("VS"); ImGui::TableSetupColumn("FS"); ImGui::TableSetupColumn("Valid", ImGuiTableColumnFlags_WidthFixed, 60); ImGui::TableHeadersRow(); for (const auto &p: pipes) { ImGui::TableNextRow(); ImGui::TableSetColumnIndex(0); ImGui::TextUnformatted(p.name.c_str()); ImGui::TableSetColumnIndex(1); ImGui::TextUnformatted(p.vertexShaderPath.c_str()); ImGui::TableSetColumnIndex(2); ImGui::TextUnformatted(p.fragmentShaderPath.c_str()); ImGui::TableSetColumnIndex(3); ImGui::TextUnformatted(p.valid ? "yes" : "no"); } ImGui::EndTable(); } } // Post-processing static void ui_postfx(VulkanEngine *eng) { if (!eng) return; if (!eng->_context) return; EngineContext *ctx = eng->_context.get(); ImGui::TextUnformatted("Reflections"); bool ssrEnabled = ctx->enableSSR; if (ImGui::Checkbox("Enable Screen-Space Reflections", &ssrEnabled)) { ctx->enableSSR = ssrEnabled; } int reflMode = static_cast(ctx->reflectionMode); ImGui::TextUnformatted("Reflection Mode"); ImGui::RadioButton("SSR only", &reflMode, 0); ImGui::SameLine(); ImGui::RadioButton("SSR + RT fallback", &reflMode, 1); ImGui::SameLine(); ImGui::RadioButton("RT only", &reflMode, 2); const bool rq = eng->_deviceManager->supportsRayQuery(); const bool as = eng->_deviceManager->supportsAccelerationStructure(); if (!(rq && as) && reflMode != 0) { reflMode = 0; // guard for unsupported HW } ctx->reflectionMode = static_cast(reflMode); ImGui::Separator(); if (auto *tm = eng->_renderPassManager ? eng->_renderPassManager->getPass() : nullptr) { float exp = tm->exposure(); int mode = tm->mode(); if (ImGui::SliderFloat("Exposure", &exp, 0.05f, 8.0f)) { tm->setExposure(exp); } ImGui::TextUnformatted("Operator"); ImGui::SameLine(); if (ImGui::RadioButton("Reinhard", mode == 0)) { mode = 0; tm->setMode(mode); } ImGui::SameLine(); if (ImGui::RadioButton("ACES", mode == 1)) { mode = 1; tm->setMode(mode); } // Bloom controls bool bloomEnabled = tm->bloomEnabled(); if (ImGui::Checkbox("Bloom", &bloomEnabled)) { tm->setBloomEnabled(bloomEnabled); } float bloomThreshold = tm->bloomThreshold(); if (ImGui::SliderFloat("Bloom Threshold", &bloomThreshold, 0.0f, 5.0f)) { tm->setBloomThreshold(bloomThreshold); } float bloomIntensity = tm->bloomIntensity(); if (ImGui::SliderFloat("Bloom Intensity", &bloomIntensity, 0.0f, 2.0f)) { tm->setBloomIntensity(bloomIntensity); } } else { ImGui::TextUnformatted("Tonemap pass not available"); } } // Scene debug bits static void ui_scene(VulkanEngine *eng) { if (!eng) return; const DrawContext &dc = eng->_context->getMainDrawContext(); ImGui::Text("Opaque draws: %zu", dc.OpaqueSurfaces.size()); ImGui::Text("Transp draws: %zu", dc.TransparentSurfaces.size()); ImGui::Checkbox("Use ID-buffer picking", &eng->_useIdBufferPicking); ImGui::Text("Picking mode: %s", eng->_useIdBufferPicking ? "ID buffer (async, 1-frame latency)" : "CPU raycast"); ImGui::Checkbox("Debug draw mesh BVH (last pick)", &eng->_debugDrawBVH); ImGui::Separator(); // Spawn glTF instances (runtime) ImGui::TextUnformatted("Spawn glTF instance"); static char gltfPath[256] = "mirage2000/scene.gltf"; static char gltfName[128] = "gltf_01"; static float gltfPos[3] = {0.0f, 0.0f, 0.0f}; static float gltfRot[3] = {0.0f, 0.0f, 0.0f}; // pitch, yaw, roll (deg) static float gltfScale[3] = {1.0f, 1.0f, 1.0f}; ImGui::InputText("Model path (assets/models/...)", gltfPath, IM_ARRAYSIZE(gltfPath)); ImGui::InputText("Instance name", gltfName, IM_ARRAYSIZE(gltfName)); ImGui::InputFloat3("Position", gltfPos); ImGui::InputFloat3("Rotation (deg XYZ)", gltfRot); ImGui::InputFloat3("Scale", gltfScale); if (ImGui::Button("Add glTF instance")) { glm::mat4 T = glm::translate(glm::mat4(1.0f), glm::vec3(gltfPos[0], gltfPos[1], gltfPos[2])); glm::mat4 R = glm::eulerAngleXYZ(glm::radians(gltfRot[0]), glm::radians(gltfRot[1]), glm::radians(gltfRot[2])); glm::mat4 S = glm::scale(glm::mat4(1.0f), glm::vec3(gltfScale[0], gltfScale[1], gltfScale[2])); glm::mat4 M = T * R * S; eng->addGLTFInstance(gltfName, gltfPath, M); } ImGui::Separator(); // Spawn primitive mesh instances (cube/sphere) ImGui::TextUnformatted("Spawn primitive"); static int primType = 0; // 0 = cube, 1 = sphere static char primName[128] = "prim_01"; static float primPos[3] = {0.0f, 0.0f, 0.0f}; static float primRot[3] = {0.0f, 0.0f, 0.0f}; static float primScale[3] = {1.0f, 1.0f, 1.0f}; ImGui::RadioButton("Cube", &primType, 0); ImGui::SameLine(); ImGui::RadioButton("Sphere", &primType, 1); ImGui::InputText("Primitive name", primName, IM_ARRAYSIZE(primName)); ImGui::InputFloat3("Prim Position", primPos); ImGui::InputFloat3("Prim Rotation (deg XYZ)", primRot); ImGui::InputFloat3("Prim Scale", primScale); if (ImGui::Button("Add primitive instance")) { std::shared_ptr mesh = (primType == 0) ? eng->cubeMesh : eng->sphereMesh; if (mesh) { glm::mat4 T = glm::translate(glm::mat4(1.0f), glm::vec3(primPos[0], primPos[1], primPos[2])); glm::mat4 R = glm::eulerAngleXYZ(glm::radians(primRot[0]), glm::radians(primRot[1]), glm::radians(primRot[2])); glm::mat4 S = glm::scale(glm::mat4(1.0f), glm::vec3(primScale[0], primScale[1], primScale[2])); glm::mat4 M = T * R * S; eng->_sceneManager->addMeshInstance(primName, mesh, M); } } // Point light editor if (eng->_sceneManager) { ImGui::Separator(); ImGui::TextUnformatted("Point lights"); SceneManager *sceneMgr = eng->_sceneManager.get(); const auto &lights = sceneMgr->getPointLights(); ImGui::Text("Active lights: %zu", lights.size()); static int selectedLight = -1; if (selectedLight >= static_cast(lights.size())) { selectedLight = static_cast(lights.size()) - 1; } if (ImGui::BeginListBox("Light list")) { for (size_t i = 0; i < lights.size(); ++i) { std::string label = fmt::format("Light {}", i); const bool isSelected = (selectedLight == static_cast(i)); if (ImGui::Selectable(label.c_str(), isSelected)) { selectedLight = static_cast(i); } } ImGui::EndListBox(); } // Controls for the selected light if (selectedLight >= 0 && selectedLight < static_cast(lights.size())) { SceneManager::PointLight pl{}; if (sceneMgr->getPointLight(static_cast(selectedLight), pl)) { float pos[3] = {pl.position.x, pl.position.y, pl.position.z}; float col[3] = {pl.color.r, pl.color.g, pl.color.b}; bool changed = false; changed |= ImGui::InputFloat3("Position", pos); changed |= ImGui::SliderFloat("Radius", &pl.radius, 0.1f, 1000.0f); changed |= ImGui::ColorEdit3("Color", col); changed |= ImGui::SliderFloat("Intensity", &pl.intensity, 0.0f, 100.0f); if (changed) { pl.position = glm::vec3(pos[0], pos[1], pos[2]); pl.color = glm::vec3(col[0], col[1], col[2]); sceneMgr->setPointLight(static_cast(selectedLight), pl); } if (ImGui::Button("Remove selected light")) { sceneMgr->removePointLight(static_cast(selectedLight)); selectedLight = -1; } } } // Controls for adding a new light ImGui::Separator(); ImGui::TextUnformatted("Add point light"); static float newPos[3] = {0.0f, 1.0f, 0.0f}; static float newRadius = 10.0f; static float newColor[3] = {1.0f, 1.0f, 1.0f}; static float newIntensity = 5.0f; ImGui::InputFloat3("New position", newPos); ImGui::SliderFloat("New radius", &newRadius, 0.1f, 1000.0f); ImGui::ColorEdit3("New color", newColor); ImGui::SliderFloat("New intensity", &newIntensity, 0.0f, 100.0f); if (ImGui::Button("Add point light")) { SceneManager::PointLight pl{}; pl.position = glm::vec3(newPos[0], newPos[1], newPos[2]); pl.radius = newRadius; pl.color = glm::vec3(newColor[0], newColor[1], newColor[2]); pl.intensity = newIntensity; const size_t oldCount = sceneMgr->getPointLightCount(); sceneMgr->addPointLight(pl); selectedLight = static_cast(oldCount); } if (ImGui::Button("Clear all lights")) { sceneMgr->clearPointLights(); selectedLight = -1; } } ImGui::Separator(); // Delete selected model/primitive (uses last pick if valid, otherwise hover) static std::string deleteStatus; if (ImGui::Button("Delete selected")) { deleteStatus.clear(); const auto *pick = eng->_lastPick.valid ? &eng->_lastPick : (eng->_hoverPick.valid ? &eng->_hoverPick : nullptr); if (!pick || pick->ownerName.empty()) { deleteStatus = "No selection to delete."; } else if (pick->ownerType == RenderObject::OwnerType::MeshInstance) { bool ok = eng->_sceneManager->removeMeshInstance(pick->ownerName); deleteStatus = ok ? "Removed mesh instance: " + pick->ownerName : "Mesh instance not found: " + pick->ownerName; } else if (pick->ownerType == RenderObject::OwnerType::GLTFInstance) { bool ok = eng->_sceneManager->removeGLTFInstance(pick->ownerName); if (ok) { deleteStatus = "Removed glTF instance: " + pick->ownerName; // Debug: log and clear any picks that still reference the deleted instance. fmt::println("[Debug] GLTF delete requested for '{}'; clearing picks if they match.", pick->ownerName); if (eng->_lastPick.valid && eng->_lastPick.ownerType == RenderObject::OwnerType::GLTFInstance && eng->_lastPick.ownerName == pick->ownerName) { fmt::println("[Debug] Clearing _lastPick for deleted GLTF instance '{}'", pick->ownerName); eng->_lastPick.valid = false; eng->_lastPick.ownerName.clear(); eng->_lastPick.ownerType = RenderObject::OwnerType::None; eng->_lastPick.mesh = nullptr; eng->_lastPick.scene = nullptr; eng->_lastPick.node = nullptr; } if (eng->_hoverPick.valid && eng->_hoverPick.ownerType == RenderObject::OwnerType::GLTFInstance && eng->_hoverPick.ownerName == pick->ownerName) { fmt::println("[Debug] Clearing _hoverPick for deleted GLTF instance '{}'", pick->ownerName); eng->_hoverPick.valid = false; eng->_hoverPick.ownerName.clear(); eng->_hoverPick.ownerType = RenderObject::OwnerType::None; eng->_hoverPick.mesh = nullptr; eng->_hoverPick.scene = nullptr; eng->_hoverPick.node = nullptr; } } else { deleteStatus = "glTF instance not found: " + pick->ownerName; } } else { deleteStatus = "Cannot delete this object type (static scene)."; } } if (!deleteStatus.empty()) { ImGui::TextUnformatted(deleteStatus.c_str()); } ImGui::Separator(); if (eng->_lastPick.valid) { const char *meshName = eng->_lastPick.mesh ? eng->_lastPick.mesh->name.c_str() : ""; const char *sceneName = ""; if (eng->_lastPick.scene && !eng->_lastPick.scene->debugName.empty()) { sceneName = eng->_lastPick.scene->debugName.c_str(); } ImGui::Text("Last pick scene: %s", sceneName); ImGui::Text("Last pick source: %s", eng->_useIdBufferPicking ? "ID buffer" : "CPU raycast"); ImGui::Text("Last pick object ID: %u", eng->_lastPickObjectID); ImGui::Text("Last pick mesh: %s (surface %u)", meshName, eng->_lastPick.surfaceIndex); ImGui::Text("World pos: (%.3f, %.3f, %.3f)", eng->_lastPick.worldPos.x, eng->_lastPick.worldPos.y, eng->_lastPick.worldPos.z); const char *ownerTypeStr = "none"; switch (eng->_lastPick.ownerType) { case RenderObject::OwnerType::MeshInstance: ownerTypeStr = "mesh instance"; break; case RenderObject::OwnerType::GLTFInstance: ownerTypeStr = "glTF instance"; break; case RenderObject::OwnerType::StaticGLTF: ownerTypeStr = "glTF scene"; break; default: break; } const char *ownerName = eng->_lastPick.ownerName.empty() ? "" : eng->_lastPick.ownerName.c_str(); ImGui::Text("Owner: %s (%s)", ownerName, ownerTypeStr); ImGui::Text("Indices: first=%u count=%u", eng->_lastPick.firstIndex, eng->_lastPick.indexCount); if (eng->_sceneManager) { const SceneManager::PickingDebug &dbg = eng->_sceneManager->getPickingDebug(); ImGui::Text("Mesh BVH used: %s, hit: %s, fallback box: %s", dbg.usedMeshBVH ? "yes" : "no", dbg.meshBVHHit ? "yes" : "no", dbg.meshBVHFallbackBox ? "yes" : "no"); if (dbg.meshBVHPrimCount > 0) { ImGui::Text("Mesh BVH stats: prims=%u, nodes=%u", dbg.meshBVHPrimCount, dbg.meshBVHNodeCount); } } } else { ImGui::TextUnformatted("Last pick: "); } ImGui::Separator(); if (eng->_hoverPick.valid) { const char *meshName = eng->_hoverPick.mesh ? eng->_hoverPick.mesh->name.c_str() : ""; ImGui::Text("Hover mesh: %s (surface %u)", meshName, eng->_hoverPick.surfaceIndex); const char *ownerTypeStr = "none"; switch (eng->_hoverPick.ownerType) { case RenderObject::OwnerType::MeshInstance: ownerTypeStr = "mesh instance"; break; case RenderObject::OwnerType::GLTFInstance: ownerTypeStr = "glTF instance"; break; case RenderObject::OwnerType::StaticGLTF: ownerTypeStr = "glTF scene"; break; default: break; } const char *ownerName = eng->_hoverPick.ownerName.empty() ? "" : eng->_hoverPick.ownerName.c_str(); ImGui::Text("Hover owner: %s (%s)", ownerName, ownerTypeStr); } else { ImGui::TextUnformatted("Hover: "); } if (!eng->_dragSelection.empty()) { ImGui::Text("Drag selection: %zu objects", eng->_dragSelection.size()); } ImGui::Separator(); ImGui::TextUnformatted("Object Gizmo (ImGuizmo)"); if (!eng->_sceneManager) { ImGui::TextUnformatted("SceneManager not available"); return; } SceneManager *sceneMgr = eng->_sceneManager.get(); // Choose a pick to edit: prefer last pick, then hover. VulkanEngine::PickInfo *pick = nullptr; if (eng->_lastPick.valid) { pick = &eng->_lastPick; } else if (eng->_hoverPick.valid) { pick = &eng->_hoverPick; } if (!pick || pick->ownerName.empty()) { ImGui::TextUnformatted("No selection for gizmo (pick or hover an instance)."); return; } static ImGuizmo::OPERATION op = ImGuizmo::TRANSLATE; static ImGuizmo::MODE mode = ImGuizmo::LOCAL; ImGui::TextUnformatted("Operation"); if (ImGui::RadioButton("Translate", op == ImGuizmo::TRANSLATE)) op = ImGuizmo::TRANSLATE; ImGui::SameLine(); if (ImGui::RadioButton("Rotate", op == ImGuizmo::ROTATE)) op = ImGuizmo::ROTATE; ImGui::SameLine(); if (ImGui::RadioButton("Scale", op == ImGuizmo::SCALE)) op = ImGuizmo::SCALE; ImGui::TextUnformatted("Mode"); if (ImGui::RadioButton("Local", mode == ImGuizmo::LOCAL)) mode = ImGuizmo::LOCAL; ImGui::SameLine(); if (ImGui::RadioButton("World", mode == ImGuizmo::WORLD)) mode = ImGuizmo::WORLD; // Resolve a dynamic instance transform for the current pick. glm::mat4 targetTransform(1.0f); enum class GizmoTarget { None, MeshInstance, GLTFInstance }; GizmoTarget target = GizmoTarget::None; if (pick->ownerType == RenderObject::OwnerType::MeshInstance) { if (sceneMgr->getMeshInstanceTransform(pick->ownerName, targetTransform)) { target = GizmoTarget::MeshInstance; ImGui::Text("Editing mesh instance: %s", pick->ownerName.c_str()); } } else if (pick->ownerType == RenderObject::OwnerType::GLTFInstance) { if (sceneMgr->getGLTFInstanceTransform(pick->ownerName, targetTransform)) { target = GizmoTarget::GLTFInstance; ImGui::Text("Editing glTF instance: %s", pick->ownerName.c_str()); } } if (target == GizmoTarget::None) { ImGui::TextUnformatted("Gizmo only supports dynamic mesh/glTF instances."); return; } ImGuiIO &io = ImGui::GetIO(); ImGuizmo::SetOrthographic(false); VkExtent2D swapExtent = eng->_swapchainManager ? eng->_swapchainManager->swapchainExtent() : VkExtent2D{1, 1}; VkExtent2D drawExtent{ static_cast(static_cast(eng->_logicalRenderExtent.width) * eng->renderScale), static_cast(static_cast(eng->_logicalRenderExtent.height) * eng->renderScale) }; if (drawExtent.width == 0 || drawExtent.height == 0) { drawExtent = VkExtent2D{1, 1}; } VkRect2D activeRect = vkutil::compute_letterbox_rect(drawExtent, swapExtent); const float fbScaleX = (io.DisplayFramebufferScale.x > 0.0f) ? io.DisplayFramebufferScale.x : 1.0f; const float fbScaleY = (io.DisplayFramebufferScale.y > 0.0f) ? io.DisplayFramebufferScale.y : 1.0f; const float rectX = static_cast(activeRect.offset.x) / fbScaleX; const float rectY = static_cast(activeRect.offset.y) / fbScaleY; const float rectW = static_cast(activeRect.extent.width) / fbScaleX; const float rectH = static_cast(activeRect.extent.height) / fbScaleY; ImGuizmo::SetDrawlist(); ImGuizmo::SetRect(rectX, rectY, rectW, rectH); // Build a distance-based perspective projection for ImGuizmo instead of // using the engine's reversed-Z Vulkan projection. Camera &cam = sceneMgr->getMainCamera(); float fovRad = glm::radians(cam.fovDegrees); float aspect = drawExtent.height > 0 ? static_cast(drawExtent.width) / static_cast(drawExtent.height) : 1.0f; // Distance from camera to object; clamp to avoid degenerate planes. glm::vec3 camPos = cam.position; glm::vec3 objPos = pick->worldPos; float dist = glm::length(objPos - camPos); if (!std::isfinite(dist) || dist <= 0.0f) { dist = 1.0f; } // Near/far based on distance: keep ratio reasonable for precision. float nearPlane = glm::max(0.05f, dist * 0.05f); float farPlane = glm::max(nearPlane * 50.0f, dist * 2.0f); glm::mat4 view = cam.getViewMatrix(); glm::mat4 proj = glm::perspective(fovRad, aspect, nearPlane, farPlane); glm::mat4 before = targetTransform; ImDrawList* dl = ImGui::GetForegroundDrawList(); ImGuizmo::SetDrawlist(dl); ImGuizmo::SetRect(rectX, rectY, rectW, rectH); ImGuizmo::Manipulate(&view[0][0], &proj[0][0], op, mode, &targetTransform[0][0]); bool changed = false; for (int c = 0; c < 4 && !changed; ++c) { for (int r = 0; r < 4; ++r) { if (before[c][r] != targetTransform[c][r]) { changed = true; break; } } } if (changed) { switch (target) { case GizmoTarget::MeshInstance: sceneMgr->setMeshInstanceTransform(pick->ownerName, targetTransform); break; case GizmoTarget::GLTFInstance: sceneMgr->setGLTFInstanceTransform(pick->ownerName, targetTransform); break; default: break; } // Keep pick debug info roughly in sync. pick->worldTransform = targetTransform; pick->worldPos = glm::vec3(targetTransform[3]); } } } // namespace void vk_engine_draw_debug_ui(VulkanEngine *eng) { if (!eng) return; ImGuizmo::BeginFrame(); // Consolidated debug window with tabs if (ImGui::Begin("Debug")) { const ImGuiTabBarFlags tf = ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_AutoSelectNewTabs; if (ImGui::BeginTabBar("DebugTabs", tf)) { if (ImGui::BeginTabItem("Overview")) { ui_overview(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Background")) { ui_background(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Shadows")) { ui_shadows(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Render Graph")) { ui_render_graph(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Pipelines")) { ui_pipelines(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("IBL")) { ui_ibl(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("PostFX")) { ui_postfx(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Scene")) { ui_scene(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Async Assets")) { ui_async_assets(eng); ImGui::EndTabItem(); } if (ImGui::BeginTabItem("Textures")) { ui_textures(eng); ImGui::EndTabItem(); } ImGui::EndTabBar(); } ImGui::End(); } }