# CopernicusEngine Multi-purpose Vulkan render engine specialized for physics simulation and solar system visualization ## Introduction Work-In-Progress Vulkan render engine Current structure: - Flexible render graph system with multiple render passes - Deferred rendering - PBR(IBL is WIP), shadow, - GLTF loading and rendering, primitive creation and rendering. Work-In-Progress - [ ] IBL - [ ] TAA - [ ] Multiple light - [ ] SSR - [ ] SSAO, bloom - [ ] Planet Rendering