Commit Graph

25 Commits

Author SHA1 Message Date
a816864c88 EDIT: folder structure refactoring 2025-11-26 22:22:06 +09:00
87e2a5d683 ADD: multi light system docs 2025-11-26 21:40:46 +09:00
fdb8835a3c FIX: position swapchain to RGBA32F(RT shadow quality in far dist), memory allocation errors 2025-11-24 14:46:36 +09:00
cbcaf23df1 object creation&deletion completed(RT error) 2025-11-22 22:33:19 +09:00
cec2dadd94 memory safe object adding system (RT shadow error) 2025-11-21 16:46:04 +09:00
d0acaada65 Merge: Bounding 2025-11-18 23:50:18 +09:00
94ba704f99 ADD: Selection 2025-11-18 02:18:16 +09:00
ac4e437934 ADD: IBL added 2025-11-13 17:46:14 +09:00
24e83061b4 ADD: IBL engine side 2025-11-11 21:20:34 +09:00
dad6db971b ADD: Texture load multithreaded 2025-11-04 21:10:39 +09:00
266b54560e ADD: Texture Cache 2 2025-11-03 18:44:42 +09:00
cb495e3f4b ADD: Texture Cache 2025-11-03 14:37:52 +09:00
fbc937974d ADD: Normal mapping 2025-11-01 17:32:14 +09:00
d5ff6263ee FIX: Memory error fix, debug scheme 2025-11-01 01:21:41 +09:00
235d9b2f83 EDIT: Docs and minor bug fixed 2 2025-10-30 01:41:54 +09:00
0226c0b5b3 EDIT: Docs and minor bug fixed 2025-10-29 22:51:28 +09:00
97177dade3 ADD: Ray tracing shadow with Clipmap shadow blending 2025-10-29 00:35:51 +09:00
85d93fbd67 ADD: Clipmap shadow better quality 2025-10-26 06:57:13 +09:00
3127658b01 ADD: Clipmap shadow tuning 2025-10-25 00:54:47 +09:00
6e08297866 Merge branch 'CSM-new'
CSM-dev is clipmap shadow map and it works
2025-10-23 00:35:44 +09:00
4c41c93d44 ADD: CSM with base shadow map 2 2025-10-22 00:53:36 +09:00
3b7f0869a2 ADD: CSM base code 2025-10-21 17:36:34 +09:00
b419cc1148 EDIT: Forward-Z cascaded shadow map 2025-10-13 23:19:28 +09:00
26b7db9030 ADD: CSM half-working 2025-10-12 00:20:12 +09:00
8853429937 initial commit-moved from vulkan_guide 2025-10-10 22:53:54 +09:00