ADD: Normal mapping
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@@ -27,6 +27,8 @@ struct GLTFMetallic_Roughness
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VkSampler colorSampler;
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AllocatedImage metalRoughImage;
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VkSampler metalRoughSampler;
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AllocatedImage normalImage;
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VkSampler normalSampler;
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VkBuffer dataBuffer;
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uint32_t dataBufferOffset;
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};
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