ADD: Normal mapping

This commit is contained in:
2025-11-01 17:32:14 +09:00
parent d5ff6263ee
commit fbc937974d
28 changed files with 2802 additions and 264 deletions

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@@ -20,4 +20,8 @@
- Materials & sRGB
- See `docs/asset_manager.md` for mesh/material creation and sRGB/UNORM handling.
- Conventions:
- Albedo/base color → sRGB
- Metallic-Roughness → UNORM (G=roughness, B=metallic)
- Normal map → UNORM (+Y green up)