ADD: Texture load multithreaded

This commit is contained in:
2025-11-04 21:10:39 +09:00
parent 266b54560e
commit dad6db971b
7 changed files with 391 additions and 77 deletions

View File

@@ -23,7 +23,7 @@ void SceneManager::init(EngineContext *context)
mainCamera.yaw = 0;
sceneData.ambientColor = glm::vec4(0.1f, 0.1f, 0.1f, 1.0f);
sceneData.sunlightDirection = glm::vec4(-1.0f, -1.0f, -1.0f, 1.0f);
sceneData.sunlightDirection = glm::vec4(-1.0f, -1.0f, -0.1f, 1.0f);
sceneData.sunlightColor = glm::vec4(1.0f, 1.0f, 1.0f, 3.0f);
}