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# CopernicusEngine
Multi-purpose Vulkan render engine specialized for physics simulation and solar system visualization
## Introduction
Work-In-Progress Vulkan render engine
Current structure:
- Flexible render graph system with multiple render passes
- Deferred rendering
- PBR(IBL is WIP), shadow,
- GLTF loading and rendering, primitive creation and rendering.
Work-In-Progress
- [ ] IBL
- [ ] TAA
- [ ] Multiple light
- [ ] SSR
- [ ] SSAO, bloom
- [ ] Planet Rendering