ADD: update build preqs an readme
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@@ -4,10 +4,11 @@ Multi-purpose Vulkan render engine specialized for physics simulation and solar
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## Introduction
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Work-In-Progress Vulkan render engine
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Current structure:
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- Flexible render graph system with multiple render passes
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- Flexible render graph system with multiple render passes, Hot reloading
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- Deferred rendering
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- PBR (IBL is WIP), cascaded shadows, normal mapping (MikkTSpace tangents optional)
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- GLTF loading and rendering, primitive creation and rendering.
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- Supports texture compression(BCn, non glTF standard), LRU reload
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Work-In-Progress
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- [ ] IBL
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@@ -16,3 +17,6 @@ Work-In-Progress
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- [ ] SSR
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- [ ] SSAO, bloom
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- [ ] Planet Rendering
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## Build prequsites
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- ktx software with libraries
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