EDIT: folder structure refactoring
This commit is contained in:
29
src/render/passes/imgui_pass.h
Normal file
29
src/render/passes/imgui_pass.h
Normal file
@@ -0,0 +1,29 @@
|
||||
#pragma once
|
||||
#include "render/renderpass.h"
|
||||
#include "core/vk_types.h"
|
||||
#include <render/graph/types.h>
|
||||
|
||||
class ImGuiPass : public IRenderPass
|
||||
{
|
||||
public:
|
||||
void init(EngineContext *context) override;
|
||||
|
||||
void cleanup() override;
|
||||
|
||||
void execute(VkCommandBuffer cmd) override;
|
||||
|
||||
const char *getName() const override { return "ImGui"; }
|
||||
|
||||
void register_graph(class RenderGraph *graph,
|
||||
RGImageHandle swapchainHandle);
|
||||
|
||||
private:
|
||||
EngineContext *_context = nullptr;
|
||||
|
||||
void draw_imgui(VkCommandBuffer cmd,
|
||||
EngineContext *context,
|
||||
const class RGPassResources &resources,
|
||||
RGImageHandle targetHandle) const;
|
||||
|
||||
DeletionQueue _deletionQueue;
|
||||
};
|
||||
Reference in New Issue
Block a user