ADD: Ray tracing shadow with Clipmap shadow blending

This commit is contained in:
2025-10-29 00:35:51 +09:00
parent 4a47936414
commit 97177dade3
21 changed files with 655 additions and 19 deletions

View File

@@ -16,6 +16,12 @@ layout(set = 0, binding = 0) uniform SceneData{
mat4 lightViewProjCascades[4];
// View-space split distances for selecting cascades (x,y,z,w)
vec4 cascadeSplitsView;
// Ray-query settings (packed)
// rtOptions.x = enabled (1/0)
// rtOptions.y = cascade bitmask (bit i => cascade i assisted)
uvec4 rtOptions;
// rtParams.x = N·L threshold; others reserved
vec4 rtParams;
} sceneData;
layout(set = 1, binding = 0) uniform GLTFMaterialData{