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third_party/fastgltf/docs/index.rst
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fastgltf
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========
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**fastgltf** is a speed and usability focused glTF 2.0 parser written in modern C++17 with minimal dependencies.
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It uses SIMD in various areas to decrease the time the application spends parsing and loading glTF data.
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By taking advantage of modern C++17 (and optionally C++20) it also provides easy and safe access to the properties and data.
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The parser supports the entirety of glTF 2.0 specification, including many extensions.
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By default, fastgltf will only do the absolute minimum to work with a glTF model.
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However, it brings many additional features to ease working with the data,
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including accessor tools, the ability to directly write to mapped GPU buffers, and decomposing transform matrices.
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Indices and tables
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------------------
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* :doc:`overview`
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* :doc:`tools`
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* :doc:`options`
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* :doc:`api`
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.. toctree::
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:caption: Documentation
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:hidden:
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:maxdepth: 2
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overview
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tools
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options
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api
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