initial commit-moved from vulkan_guide

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2025-10-10 22:53:54 +09:00
commit 8853429937
2484 changed files with 973414 additions and 0 deletions

82
src/core/vk_resource.h Normal file
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#pragma once
#include <core/vk_types.h>
#include <functional>
#include <vector>
class DeviceManager;
class RenderGraph;
struct FrameResources;
class ResourceManager
{
public:
struct BufferCopyRegion
{
VkBuffer destination = VK_NULL_HANDLE;
VkDeviceSize dstOffset = 0;
VkDeviceSize size = 0;
VkDeviceSize stagingOffset = 0;
};
struct PendingBufferUpload
{
AllocatedBuffer staging;
std::vector<BufferCopyRegion> copies;
};
struct PendingImageUpload
{
AllocatedBuffer staging;
VkImage image = VK_NULL_HANDLE;
VkExtent3D extent{0, 0, 0};
VkFormat format = VK_FORMAT_UNDEFINED;
VkImageLayout initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
VkImageLayout finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
bool generateMips = false;
};
void init(DeviceManager *deviceManager);
void cleanup();
AllocatedBuffer create_buffer(size_t allocSize, VkBufferUsageFlags usage, VmaMemoryUsage memoryUsage) const;
void destroy_buffer(const AllocatedBuffer &buffer) const;
AllocatedImage create_image(VkExtent3D size, VkFormat format, VkImageUsageFlags usage,
bool mipmapped = false) const;
AllocatedImage create_image(const void *data, VkExtent3D size, VkFormat format, VkImageUsageFlags usage,
bool mipmapped = false);
void destroy_image(const AllocatedImage &img) const;
GPUMeshBuffers uploadMesh(std::span<uint32_t> indices, std::span<Vertex> vertices);
void immediate_submit(std::function<void(VkCommandBuffer)> &&function) const;
bool has_pending_uploads() const;
const std::vector<PendingBufferUpload> &pending_buffer_uploads() const { return _pendingBufferUploads; }
const std::vector<PendingImageUpload> &pending_image_uploads() const { return _pendingImageUploads; }
void clear_pending_uploads();
void process_queued_uploads_immediate();
void register_upload_pass(RenderGraph &graph, FrameResources &frame);
void set_deferred_uploads(bool enabled) { _deferUploads = enabled; }
bool deferred_uploads() const { return _deferUploads; }
private:
DeviceManager *_deviceManager = nullptr;
// immediate submit structures
VkFence _immFence = nullptr;
VkCommandBuffer _immCommandBuffer = nullptr;
VkCommandPool _immCommandPool = nullptr;
std::vector<PendingBufferUpload> _pendingBufferUploads;
std::vector<PendingImageUpload> _pendingImageUploads;
bool _deferUploads = false;
DeletionQueue _deletionQueue;
};