ADD: aspect ratio preserving part 1-add constants
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@@ -84,6 +84,7 @@ public:
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FrameResources &get_current_frame() { return _frames[_frameNumber % FRAME_OVERLAP]; };
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VkExtent2D _drawExtent;
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VkExtent2D _logicalRenderExtent{};
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float renderScale = 1.f;
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std::unique_ptr<DescriptorManager> _descriptorManager;
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