EDIT: folder structure refactoring (src/core)
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Optional subsystem that enables hybrid or full ray traced shadows via Ray Query. It builds and caches BLAS per mesh and rebuilds a TLAS from the current `DrawContext` when enabled.
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- Files: `src/core/vk_raytracing.h/.cpp`
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- Files: `src/core/raytracing/raytracing.h/.cpp`
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### Device Feature & Extension Enablement
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- Feature detection happens in `DeviceManager::init_vulkan()` and sets:
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