EDIT: folder structure refactoring (src/core)

This commit is contained in:
2025-11-27 11:26:57 +09:00
parent a816864c88
commit 2182b02f4a
79 changed files with 291 additions and 277 deletions

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@@ -2,7 +2,7 @@
Extends the rendering pipeline to support multiple dynamic point lights alongside the existing directional sun light. All lighting calculations use a shared PBR (Cook-Torrance) BRDF implementation.
- Files: `src/scene/vk_scene.h/.cpp`, `src/core/vk_types.h`, `shaders/lighting_common.glsl`
- Files: `src/scene/vk_scene.h/.cpp`, `src/core/types.h`, `shaders/lighting_common.glsl`
### Data Structures