ADD: BVH Selection triangle
This commit is contained in:
@@ -20,7 +20,7 @@ public:
|
||||
bool rmbDown { false };
|
||||
|
||||
// Field of view in degrees for projection
|
||||
float fovDegrees { 70.f };
|
||||
float fovDegrees { 50.f };
|
||||
|
||||
glm::mat4 getViewMatrix();
|
||||
glm::mat4 getRotationMatrix();
|
||||
|
||||
Reference in New Issue
Block a user