ADD: async glTF texture preloading

This commit is contained in:
2025-12-04 16:19:53 +09:00
parent 73e15ee456
commit 017c02e8d7
5 changed files with 50 additions and 1 deletions

View File

@@ -177,6 +177,9 @@ public:
const PickingDebug &getPickingDebug() const { return pickingDebug; }
// Returns the LoadedGLTF scene for a named GLTF instance, or nullptr if not found.
std::shared_ptr<LoadedGLTF> getGLTFInstanceScene(const std::string &instanceName) const;
private:
EngineContext *_context = nullptr;